06-01-2014, 12:45 PM
06-07-2014, 12:17 PM
Hello Guys.. I have several questions regarding the general setup in UDK. I just started to work with the UDK. The last days i modeled around, imported a house with textures, created a char with animation, and it also works inside the UDK.
Now comes the big Task. I`m not well suited with programming in C++ or something like this. Now i tried to put the model i made in blender, which allready is in UDK, as the player model. But this didnt work. I watched several youtube videos on creating your own GameType but none of this worked. Im working with the current Release. The folder structure changed etc. pp .
Is there someone who can train me ?
These things do i want to do:
- 3rd Person view
- own Player Model
- play my own animations
- shooting and stuff.. etc.
Thanks in Advance guys.. (tried your tuts geodav, unfortunately i dont have UTGame and Deathmatch and Stuff...)
06-07-2014, 02:16 PM
It finally worked. I reinstalled it and now i got the 3rd Person view with my custom Char . Thaaaanks !!
08-23-2014, 09:10 PM
10-04-2014, 05:58 PM
Geodav great guy. Still greatful to him for everything he helped me with in the past. Great share.
03-11-2015, 03:00 AM
Hey Geodav I know it's been a long time since your videos and I followed them all but I'm still having some issues with packaging up my game. I keep getting the error "Failed to support game type(s) for ......." I double checked my DefaultGame.ini and DefaultEngine.ini and have my class set up the same way. My game runs in the editor perfectly and with the UDK game option. I have one large map that I split up into smaller chunks to do a level stream that's always loaded for a small building all of the pieces say the same thing when I try to package it up.
If you can help me in anyway this would be greatly appreciated, I'm trying to do this as my graduating project.
Thank you in advance.