DM-Q3DM7 Quake 3 remake [ Beta 1]
DM-Q3DM7 - Temple of Retribution
Beta 1 - First release
PC only for the time being.
The most popular TDM map brought up to date. Hopefuly it keeps the gameplay of the original.
I started this about 16 months ago after finishing DM-Campgrounds]i[, but never finished it.. Now I finally got around to releasing beta 1.
Things I'd especially like comments on, (add your own things too! ):
- Do you like the pickup distribution? (They are similarish to the Quake 3 version)
- Player starts seem balanced?
- Are the extra scenery things over the top? (Laser beams under the floor especially)
- Is the sky ok? (It's similar to how Quake 3 was)
- Are the sounds too loud/too quiet
Added to the list!
Remeber to link to Campgrounds ]I[ in your signature, so that people know you are the same guy
Hehe, same faces here. nice to see your still here
Just I stopped playing UT3 when CTF died and was frustrated at my skills not being what they once were.
Got chance to have a run around this today Creepy and its looking great so far. I am not overly familiar with the origonal map, but by co-incidence, I played it for the first time on Quake Live just yesterday!
Right away it feels familiar, and proportioning feels great. One of the reasons people like your DM6 so much is because of the proportioning, and it seems you've got it down here again.
I really like the fact you have a recognisable style, this feels like its part of the same strorm battered space colony as you DM6, and that will help with getting the map noticed.
Your ambient sound work is excellent, especialy where you have all the glowing energy channels. Speaking of the energy channels, those areas look great, with that bluey purple neon glow. I think a major improvement to the map would be to work more of those underfloor features and glowing trims around the map, since some areas feel very desaturated and monotone. You really know your stuff with that kind of detailing already so I wont bother giving any specific examples.
Really looking forward to further work on this. Keep us posted in the thread k.
It was the sound in the pit I was mainly talking about. You have it set up really nicely with the timings and everything. Great work.
Creepy, were you aware that you Camp ]I[ is beiing used in the Clanbase Spring TDM 2v2OpenCup?!
The map is a favourite among the pro level players. If you pester the Clanbase UT3 organiser, they may be able to give you some Server-Side demo recordings too
i just love Q3A remakes
this map brings so many memories with my brothers
Last edited by TwelVeR; 06-29-2009 at 12:13 PM.
Been so busy I've not done any work on it since this release.
Having said that, it seems it doesn't need too much doing to it really!
hey can u remake Q3DM12 - Dredwerkz?
its the second best map in quake 3
I think this will be my last UT3 map once I release it, I have way too much other stuff going on, and it's not easy converting these maps as the quake 3 editor is pretty crap!
i want to convert the map but i tried the Tutorial: Chonglee export and it didnt work!
Well for my 2 remakes, I didn't export anything.
I simply had the Q3 editor open alongside UED and basically copied what I saw.
Lots of work, but I'm happy with the result
I'm glad I subscribed to this thread or I would have missed this.
Thanks for the great comments and I'm glad you like it.
It is true that I never finalized it though unfortunately.
I was making it as part of a mod, which died off shortly before finishing, and UT3 itself was flagging a bit.
I did try, but just couldn't get the bots to behave themselves, and after many posts asking for help on forums, I had to give up.
Having said that, people were generally happy with the map as it was, I think it's pretty balanced - gameplay was always the most important thing here, and I copied the general feel from the Campgrounds map I also converted over to UT3.
For multiplayer purposes the beta could be considered finished.
I've not touched UT3 for a few years now and wouldn't really have the know how to finalize the map.
Just loaded up UT3 myself (funny it just worked without reinstalling) - I impressed myself with my own map here having not seen it for 3 years!