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  1. #1
    MSgt. Shooter Person
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    Map - Deathmatch (PC/PS3) DM-1on1-Terminal

    Name:DM-1on1-Terminal
    Version:Final
    Compatibility:PC/PS3 Patch2.0
    Description:1on1 Deathmatch
    Comments: Beware of the train

    Screenshot:



    Credits:Seb Nova for saving my train Thanks mate.
    Stevelois and Blitz/Eric for very much appretiated beta testing help...Thanks guys...
    Homepage:
    Download:http://hosted.filefront.com/diesalott
    Last edited by diesalot; 04-07-2009 at 01:47 PM.

  2. #2
    Boomshot
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    nice job mate....i m going to add it on server asap
    thx for ur work
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
    AsusFormulaV/FX-8350@8x5.0ghz/CustomLoop/MSI-N660TI-PE-OC/KingstonHyperX-8GbDDR3-1600Mhz/KingstonHyperX-SSD120GB/InWin-DragonRider/AntecQuattro1000W
    XFire&Steam:bfgblitz MyMaps

  3. #3

  4. #4
    MSgt. Shooter Person
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    Default

    Sorry steve m8...i thought you were still having trouble with it.
    Hope this works for you

  5. #5
    God King
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    Well, I would give you some feedback with or witout any prob on my side dude.

    I suggest you update the beta thread with the link to your final thread.

    Me & Eric aren't in the credits... shame

  6. #6
    MSgt. Shooter Person
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    Default

    your not....oooops my bad.
    Frontpage update...

  7. #7

  8. #8
    MSgt. Shooter Person
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    Default

    thanks m8...welcome your feedback.

  9. #9
    Boomshot
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    ok...terminal added in map rotation on arena2....work like a charm
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
    AsusFormulaV/FX-8350@8x5.0ghz/CustomLoop/MSI-N660TI-PE-OC/KingstonHyperX-8GbDDR3-1600Mhz/KingstonHyperX-SSD120GB/InWin-DragonRider/AntecQuattro1000W
    XFire&Steam:bfgblitz MyMaps

  10. #10
    MSgt. Shooter Person
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    excellent news my friend...will be on there if i can get UT to let me online...

  11. #11

  12. #12
    MSgt. Shooter Person
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    Default

    i dont understand that mate, the guys at BFG can play it...weird.

  13. #13

    Default

    Quote Originally Posted by stevelois View Post
    Hope for you that I'm the only one with that strange behavior ?
    Strange behavior for a strange guy?

    Back on topic...

    Over all, this is a nice map. The map has a solid layout that makes it fun to play. It's compact overall, which allows you to get back to the action quickly. The atmosphere is nice as well with the stormy rain and theme.

    Excuse me for me being in constant beta testing mode. The things I thought could have been a bit better...

    1. I am not a fun of placing clan or player's names on maps such as this. You have a map that looks like it belongs in some world and placing the clan tag so blatantly doesn't do it for me. If it was spray painted on a wall and you had to notice it, then I think it would have suited the map better.

    2. The moving clouds seem too low.

    3. While I do like the idea of the train as the risk factor for your Udamage. Having both a damage causing volume and the risk of an instant kill is a bit much. Especially since you really don't get any warning. In addition, the constant "sparking" on the track loses it's cool factor as you are always seeing it.

    It would have been better (in my opinion) if you made the tracks "spark" a few seconds before the train came (you could also have it cause a bit of damage too). This would act as the warning to the player that the train is on it's way. If the player was paying attention, they could get out of the way.

    Don't get me wrong though. I really like the map and think you did a nice job making a fun map. It's found another home on my hard drive.

  14. #14
    MSgt. Shooter Person
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    Thanks Odedge mate...
    1. This was really a 1on 1 for the guys at BFG...maybe could have been smaller since it was public release.

    2. I agree with this...but very much higher and you really dont see them.

    3.I love this idea although i will need to work on my kismet...i had to get help just for the way it is.

    If this is all you have found then im a happy guy...lol

    Thanks again mate.

  15. #15

    Default

    Quote Originally Posted by diesalot View Post
    If this is all you have found then im a happy guy...lol

    Thanks again mate.
    They are all minor and mostly subjective. The "feel" of this map will be similar to the one I am about to release in beta form.

  16. #16
    Boomshot
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    Quote Originally Posted by Odedge View Post
    1. I am not a fun of placing clan or player's names on maps such as this. You have a map that looks like it belongs in some world and placing the clan tag so blatantly doesn't do it for me. If it was spray painted on a wall and you had to notice it, then I think it would have suited the map better.
    take your sponge bro and come to delete it ; you re welcome on our servers
    Last edited by Bl!tz~; 04-08-2009 at 08:50 PM.
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
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    XFire&Steam:bfgblitz MyMaps

  17. #17

    Default

    Quote Originally Posted by {BFG}Bl!tz~ View Post
    take your sponge bro and come to delete it ; you re welcome on our servers
    LOL. How about if I show up with a bucket of paint and a roller brush?

  18. #18
    MSgt. Shooter Person
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    Default

    Looks pretty good. I think I'll download soon.

  19. #19
    MSgt. Shooter Person
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    Default

    @odedge...cool maybe i can give some feedback

    @blitz ...lol m8...always recruiting

  20. #20

    Default

    good 1on1 map, very fast and fun layout
    Shame you have released it so fast, I would have some minors suggestions like tweak a bit the sparks or change or increase the volume of the train sound, too low actually IMO but that's ok, good work m8, bye !

  21. #21
    Prisoner 849
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    Quite an enjoyable map. As Odedge commented, the map get's you back into the action very quickly. Nice visuals with never a dull moment!

    Duno how you peeps can work with the urban textures/meshes and get them to look natural. I just can't get them to work together nicely when I attempt to use them....
    "The probability of someone watching you is proportional to the stupidity of your actions!"
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