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  1. #1
    MSgt. Shooter Person
    Join Date
    Oct 2008
    Posts
    119

    Utility (PC) PSKImport - 3ds Max PSK mesh importer [Beta 0]

    Name: PSKImport
    Version: Beta 0

    Compatibility:
    Tested on 3ds Max 2009 32bit, Windows XP SP2, on random UE2/UE3 files

    Description:
    PSKImport is a 3ds Max importer plugin for Unreal Engine PSK mesh files. Its main purpose is data recovery. If you lose your .max files, you can now import the PSK mesh back into Max, edit where needed, and export back using ActorX.

    Supported features:
    • Mesh
      • Per-face smoothing groups (if present)
      • Per-face material id's
      • Single UVW map
      • Single MultiMaterial with proper amount of SubMaterials
    • Skin modifier
      • Skeleton hierarchy using Max bone objects
      • Vertex weights
    • Wire colors
      • Mesh is blue
      • Bones without influences are red
      • Other bones are green


    You can export all back to PSK (using ActorX) straight after import.
    The re-exported file will be compatible with your existing PSA anims.

    Credits:
    Copyright (C) 2009 Roman Switch` Dzieciol

    Contact:
    email/msn: r.dzieciol@hotmail.com

    Download:
    Last edited by neai; 02-23-2009 at 05:00 PM.

  2. #2
    Boomshot

    Join Date
    Feb 2010
    Location
    Portugal
    Posts
    2,369

    Default

    File is Unavailable!

  3. #3

  4. #4
    Skaarj
    Join Date
    Jan 2009
    Location
    Russia, St.Petersburg
    Posts
    20

    Default

    That's an alternative way to import PSK to Max:
    http://forums.epicgames.com/showthread.php?t=713655
    This plugin also supports animations (PSA).


 

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