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  1. #801
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    Gamertag: Darkn3ss is QnL PSN ID: DEVIL_-eSs3nCe-

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    My first 1v1 map.
    Almost finished.
    DM-1on1-Intrepid

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  2. #802
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    Quote Originally Posted by Lord_PorkSword View Post
    Looks great LPS.
    I love what you have done with the coloration of the water.

    Is there any material applied to that waterfall?
    Because it does not seem to blend in to well with all the other eye candy
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  3. #803
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    Quote Originally Posted by Lord_PorkSword View Post
    Looks great LPS.
    I love what you have done with the coloration of the water.

    Is there any material applied to that waterfall?
    Because it does not seem to blend in to well with all the other eye candy
    Unreal Old Friends Mapping Crew

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  4. #804
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    The pic is still WIP!
    The Waterfall still yet has to be worked on!
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  5. #805
    God King
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    Quote Originally Posted by Darkn3ss is QnL View Post
    My first 1v1 map.
    Almost finished.
    DM-1on1-Intrepid

    That pic looks very good!
    But don't forget to increase contrasting of the lights, that will greatly improve the look of the map, right now it looks a bit dark!

    LPS, needless to say, yours looks good too, I really like your foliage and the underwater structures, can't wait to play it! As an advice when you get to further work on the waterfall: The waterfall must end about where the water surface begins, which makes sense of course. to add more details below the waterfall in the water, how about a stream of bubbles going up from where the water "stops" underwater (about where the waterfall stops right now)?
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

    S l y .

  6. #806
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    Quote Originally Posted by Sly. View Post
    That pic looks very good!
    But don't forget to increase contrasting of the lights, that will greatly improve the look of the map, right now it looks a bit dark!

    LPS, needless to say, yours looks good too, I really like your foliage and the underwater structures, can't wait to play it! As an advice when you get to further work on the waterfall: The waterfall must end about where the water surface begins, which makes sense of course. to add more details below the waterfall in the water, how about a stream of bubbles going up from where the water "stops" underwater (about where the waterfall stops right now)?
    Thanks Sly, and for the feedback.
    Will do
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  7. #807

  8. #808

  9. #809
    The Sacrifice
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    This is a project that I have been working on for 3 years: so far it is unnamed.

    It is set in the ancient realm of Rex. There are elves, dwarves, orcs, goblins, skeletons(hehe), dagons, humans(of course), and others.

    Check out the thread in my signature. Thanks for looking!







    Attached Images Attached Images
    Last edited by LordNelson7; 06-13-2012 at 12:06 AM.
    Fortis Rex Rise Of The King, A Medieval Army-Commanding RPG: http://forums.epicgames.com/threads/...7#post29971877

  10. #810

  11. #811
    MSgt. Shooter Person
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    mmmmsexy steve what is that thing? XD

  12. #812
    God King
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    Quote Originally Posted by DarkSonny07 View Post
    mmmmsexy steve what is that thing? XD
    A CTF-1on1 I started few weeks ago A nice & clean, half futuristic & industrial level based on 1 of ma favourite UT2004 map. This is the lower level in the water...

  13. #813

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    woot!


    - 4 Nostalgia
    Last edited by TKBS; 07-08-2012 at 02:46 PM.

  14. #814
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    Recent Ny Leve's Falls screenie!

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  15. #815

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    Good stuff LPS;

    - It would have looked epic with UDK rocks [HINT HINT - permission pls! LOL]
    - i am using a few tricks for my DM-ArcaneTemple remake; i will share them with you becuase i think they might benefit the rocks.
    - they will help you generate greater detail and variety with the existing UT3 UN_Rocks

  16. #816

    Default

    Quote Originally Posted by stevelois View Post
    Stock meshes... with custom materials
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version
    Looks neat cousin

    Quote Originally Posted by Lord_PorkSword View Post
    Recent Ny Leve's Falls screenie!
    Sweet scene Lord,
    just a thing, I find those big crystals not adequate here IMO


    A preview from my new upcoming map nammed DM-Brave :

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

  17. #817

    Default

    @ Nova DM-Brave is looking very nice;
    i see you made many changes since you last image post on UOF, and they are great.
    - a colour boost might be nice though [imo]

    - So i was thinking of making DM-ArcaneTemple [UT99] 100% mesh


    That Big face


    The Lower entrance/exit @ waterfall

    - changed the bsp to pillars

    - what do you guys think ?
    Last edited by TKBS; 07-14-2012 at 11:48 PM.

  18. #818
    MSgt. Shooter Person
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    Here are some custom models I have cooking right now ...




  19. #819
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    hey those skins i do like! seems sxy dude!
    lord porkword that pic does feel like to play your mod is impressive mate! wow

  20. #820
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    Some preview shots of a BSP map I'm working on:






  21. #821
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    Very awesome Ice.T! I really like it, it is the style that the Kran had in Unreal, the textures and the design look like from Unreal or UT, just great! Can't wait for a beta release, you caught my attention!
    A huge fan of the entire Unreal franchise and Bulletstorm.
    UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, Final, made on request); DM-Morbias (UT2004, new link tba);

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  22. #822
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    Quote Originally Posted by Sly. View Post
    Very awesome Ice.T! I really like it, it is the style that the Kran had in Unreal, the textures and the design look like from Unreal or UT, just great! Can't wait for a beta release, you caught my attention!
    +1 to Sly's comments Ice.T!!
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  23. #823
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    Expect it's release in Q1!

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  24. #824

  25. #825
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    Comming in 2013!



    Check our Comming Soon thread at Unreal Old Friends for more teasers!
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  26. #826
    Last edited by tarnationsauce2; 02-12-2013 at 01:28 PM. Reason: Added link
    -tarnationsauce2-
    UT99 - UT3 - Player - Mapper

  27. #827
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    I've always like Mayan architecture! Looking forward to seeing this tarnationsauce2!
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  28. #828
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    Quote Originally Posted by tarnationsauce2 View Post
    Wow, I wish I could map that good...





    A CTF map I'm making. Should hopefully be out within a few months!

  29. #829
    Boomshot
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    Quote Originally Posted by tarnationsauce2 View Post
    wow.....superb and colorfull
    ~THUND3RL4ND~IP:77.111.254.236:27015 -UOF-UnrealOldFriendsForum
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    XFire&Steam:bfgblitz MyMaps

  30. #830
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    Some work of mine coming soon for the new 2013 UOF material!



    Attached Images Attached Images
    Last edited by Darkn3ss is QnL; 03-07-2013 at 07:10 AM.
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  31. #831
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    Quote Originally Posted by Darkn3ss is QnL View Post
    Some work of mine coming soon for the new 2013 UOF material!



    Looks great! It seems quite green. Have you thought of a name yet?

  32. #832
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    Looking awesome Dark and it looks sweet on my site

  33. #833
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    Quote Originally Posted by slik_sh00ter View Post
    Looks great! It seems quite green. Have you thought of a name yet?
    Thanks. Yeah, I have, I can't and won't reveal that part though
    Only thing I can say its a medium sized Deathmatch map, which actually is a remake of a Custom Quake 3 Arcade map I never finished.
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  34. #834
    MSgt. Shooter Person
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    Quote Originally Posted by M^vL View Post
    Looking awesome Dark and it looks sweet on my site
    Thanks for that Marty! Looks good indeed on your website
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  35. #835
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    "The probability of someone watching you is proportional to the stupidity of your actions!"
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  36. #836
    MSgt. Shooter Person
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    WOW! Looks excellent there Pork Sword! Keep up the great work, can't wait to play it!
    "I'm sorry, did I blow your head apart?" - Best taunt from Unreal Tournament 1999

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  37. #837
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    that cool guys

  38. #838
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    Last edited by Darkn3ss is QnL; 05-01-2013 at 02:30 AM.

  39. #839
    Redeemer
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    Quote Originally Posted by Darkn3ss is QnL View Post
    Looking good man. My HOLP cup runneth over .

  40. #840
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    Quote Originally Posted by M^vL View Post
    Looking good man. My HOLP cup runneth over .
    Thanks bro! Also cheers for your link!
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