Results 1 to 40 of 40
  1. #1
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Character (PC) UT3 Hero Pack [BETA][Download]

    Name:UT3 Hero Pack

    Version:BETA

    Compatibility:MUST HAVE PATCH 1.3 INSTALLED

    Description:These models are licened by Nintendo, Hasbro and Warner Brothers, these models are Fan made, the perpose for them is to have fun as a favourite character in UT3

    Commentsue to popular demands I desided to release this model pack as BETA.

    Loads are still needed to be done, like Custom ID's, Team Colours, Custom Sounds and Custom Skeletons.

    Pack Includes:
    Bowser (the evil boss from Mario, for those who doesn't know)
    Rayman (A very small dude that runs around wacking rabbid rabbits)
    Bumblebee ("Transformers, robots in disguise..." Movie version) - LIANDRI FACTION
    Bonus Character (what you all waiting for DOWNLOAD AND SEE)

    Please read the README.TXT included in the .rar file

    Screenshot:I'm just sooooo lazy to make some...
    http://www.gametrailers.com/player/u...es/271834.html


    Credits:Warner Brothers, Hasbro and Nintendo for these awsome characters

    blackbirdi for helping with the models, thanks dude, mucho Kudos to you

    Homepage:

    Download:http://www.zshare.net/download/51287554c8b17f2c/
    Last edited by TheRalfZer0; 11-13-2008 at 03:21 PM.
    MOD REQUEST: The Land Shark Gun

  2. #2
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    42

    Default

    cool you upload them...i love you man you are the best...

    is this XMAS before it s time...
    Last edited by cyborg 2; 11-13-2008 at 03:12 PM.

  3. #3
    Banned
    Join Date
    Jul 2008
    Location
    BikiniBottom
    Posts
    498

    Default

    this looks great but could use screens please

  4. #4
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by chilau1 View Post
    this looks great but could use screens please
    I take it you didn't read my lazy part...
    MOD REQUEST: The Land Shark Gun

  5. #5
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    42

    Default

    hey ralf ..why there is no ps3 version..like the last time...? i hope you make them to for ps3 ...because i don t have a powerfull pc

  6. #6
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by cyborg 2 View Post
    hey ralf ..why there is no ps3 version..like the last time...? i hope you make them to for ps3 ...because i don t have a powerfull pc
    yes there will be dont worry...
    MOD REQUEST: The Land Shark Gun

  7. #7

    Default

    Bumblebee looks really good. RayMan is a lot of fun too although his feet goes in his bud when he jumps which is hilarius, but probably a bug. Your secret model seems to be floating in the air like Mario. Makes him seem bigger than he really is plus makes it harder to see the crosshair in 3rdPerson.
    Haven't really checked bowser out yet.

    Some Advice:
    Include an ini like this in the pack. Thats makes installation copy and paste. No need to go edit the customchar ini then.

    UTGame\Published\CookedPC\CustomChars\Hero_Pack
    UTCustomChar.ini
    Code:
    [UTGame.UTCustomChar_Data]
    +Parts=(Part=PART_Head,ObjectName="BBee.mesh.Bbee_HEad",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Torso,ObjectName="BBee.mesh.Bbee_Torso",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Arms,ObjectName="bbee.mesh.bbee_arms",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Thighs,ObjectName="bbee.mesh.bbee_legs",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Boots,ObjectName="bbee.mesh.bbee_Boots",PartID="bump",FamilyID="LIAM")
    +Characters=(CharName="Bumblebee",Description="<Strings:BETAsuite.nothing>",CharID="bumb",bLocked="false",Faction="Liandri",PreviewImageMarkup="<Images:BETAsuite.ui.NOTHING>",CharData=(FamilyID="LIAM",HeadID="bumb",TorsoID="bumb",ShoPadID="bumb",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="bumb",ThighsID="bumb",BootsID="bump"))
    +Parts=(Part=PART_Head,ObjectName="Marvin.mesh.marv_HEad",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Marvin.mesh.marv_Torso",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Marvin.mesh.marv_arms",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Marvin.mesh.marv_legs",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Marvin.mesh.marv_Boots",PartID="Mloon",FamilyID="IRNM")
    +Characters=(CharName="Marvin",Description="<Strings:BETAsuite.nothing>",CharID="Mloon",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:BETAsuite.ui.NOTHING>",CharData=(FamilyID="IRNM",HeadID="Mloon",TorsoID="Mloon",ShoPadID="Mloon",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Mloon",ThighsID="Mloon",BootsID="Mloon"))
    +Parts=(Part=PART_Head,ObjectName="Bowser.mesh.Bowser_head",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Bowser.mesh.Bowser_torso",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Bowser.mesh.Bowser_arms",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Bowser.mesh.Bowser_legs",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Bowser.mesh.Bowser_boots",PartID="SMBB",FamilyID="IRNM")
    +Characters=(CharName="Bowser",Description="<Strings:Bowser.nothing>",CharID="SMBB",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:Bowser.ui.Bowser>",CharData=(FamilyID="IRNM",HeadID="SMBB",TorsoID="SMBB",ShoPadID="SMBB",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="SMBB",ThighsID="SMBB",BootsID="SMBB"))
    +ModFamilies=UT3_Family_Bowser.UTFamilyInfo_SMBB
    +Parts=(Part=PART_Head,ObjectName="Rayman.Mesh.Ray_head",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Rayman.mesh.Ray_Torso",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Rayman.mesh.Ray_Arms",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Rayman.mesh.Ray_legs",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Rayman.mesh.Ray_boots",PartID="RMR",FamilyID="IRNM")
    +Characters=(CharName="Rayman",Description="<Strings:Rayman.nothing>",CharID="RMR",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:Rayman.ui.Rayman>",CharData=(FamilyID="IRNM",HeadID="RMR",TorsoID="RMR",ShoPadID="RMR",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="RMR",ThighsID="RMR",BootsID="RMR"))
    Your folder structure is also wrong atm the way you packed it.
    Currently it's
    UTGame\Published\CustomChars
    Should be
    UTGame\Published\CookedPC\CustomChars

    That makes it a lot easier for the average user to isntall plus it allows you to easily update your models easily without the need to manually remove or add lines to your customchar.ini

  8. #8
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by HideInLight View Post
    Bumblebee looks really good. RayMan is a lot of fun too although his feet goes in his bud when he jumps which is hilarius, but probably a bug. Your secret model seems to be floating in the air like Mario. Makes him seem bigger than he really is plus makes it harder to see the crosshair in 3rdPerson.
    Haven't really checked bowser out yet.

    Some Advice:
    Include an ini like this in the pack. Thats makes installation copy and paste. No need to go edit the customchar ini then.

    UTGame\Published\CookedPC\CustomChars\Hero_Pack
    UTCustomChar.ini
    Code:
    [UTGame.UTCustomChar_Data]
    +Parts=(Part=PART_Head,ObjectName="BBee.mesh.Bbee_HEad",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Torso,ObjectName="BBee.mesh.Bbee_Torso",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Arms,ObjectName="bbee.mesh.bbee_arms",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Thighs,ObjectName="bbee.mesh.bbee_legs",PartID="bumb",FamilyID="LIAM")
    +Parts=(Part=PART_Boots,ObjectName="bbee.mesh.bbee_Boots",PartID="bump",FamilyID="LIAM")
    +Characters=(CharName="Bumblebee",Description="<Strings:BETAsuite.nothing>",CharID="bumb",bLocked="false",Faction="Liandri",PreviewImageMarkup="<Images:BETAsuite.ui.NOTHING>",CharData=(FamilyID="LIAM",HeadID="bumb",TorsoID="bumb",ShoPadID="bumb",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="bumb",ThighsID="bumb",BootsID="bump"))
    +Parts=(Part=PART_Head,ObjectName="Marvin.mesh.marv_HEad",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Marvin.mesh.marv_Torso",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Marvin.mesh.marv_arms",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Marvin.mesh.marv_legs",PartID="Mloon",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Marvin.mesh.marv_Boots",PartID="Mloon",FamilyID="IRNM")
    +Characters=(CharName="Marvin",Description="<Strings:BETAsuite.nothing>",CharID="Mloon",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:BETAsuite.ui.NOTHING>",CharData=(FamilyID="IRNM",HeadID="Mloon",TorsoID="Mloon",ShoPadID="Mloon",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="Mloon",ThighsID="Mloon",BootsID="Mloon"))
    +Parts=(Part=PART_Head,ObjectName="Bowser.mesh.Bowser_head",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Bowser.mesh.Bowser_torso",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Bowser.mesh.Bowser_arms",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Bowser.mesh.Bowser_legs",PartID="SMBB",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Bowser.mesh.Bowser_boots",PartID="SMBB",FamilyID="IRNM")
    +Characters=(CharName="Bowser",Description="<Strings:Bowser.nothing>",CharID="SMBB",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:Bowser.ui.Bowser>",CharData=(FamilyID="IRNM",HeadID="SMBB",TorsoID="SMBB",ShoPadID="SMBB",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="SMBB",ThighsID="SMBB",BootsID="SMBB"))
    +ModFamilies=UT3_Family_Bowser.UTFamilyInfo_SMBB
    +Parts=(Part=PART_Head,ObjectName="Rayman.Mesh.Ray_head",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Torso,ObjectName="Rayman.mesh.Ray_Torso",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Arms,ObjectName="Rayman.mesh.Ray_Arms",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Thighs,ObjectName="Rayman.mesh.Ray_legs",PartID="RMR",FamilyID="IRNM")
    +Parts=(Part=PART_Boots,ObjectName="Rayman.mesh.Ray_boots",PartID="RMR",FamilyID="IRNM")
    +Characters=(CharName="Rayman",Description="<Strings:Rayman.nothing>",CharID="RMR",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:Rayman.ui.Rayman>",CharData=(FamilyID="IRNM",HeadID="RMR",TorsoID="RMR",ShoPadID="RMR",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="RMR",ThighsID="RMR",BootsID="RMR"))
    Your folder structure is also wrong atm the way you packed it.
    Currently it's
    UTGame\Published\CustomChars
    Should be
    UTGame\Published\CookedPC\CustomChars

    That makes it a lot easier for the average user to isntall plus it allows you to easily update your models easily without the need to manually remove or add lines to your customchar.ini
    I knew i forgot a folder

    I know about the curent problems some of these models, and still working on them to make custom skeletons and Family ID's that should sort out the floating and wierd animations...

    As for the Bonus Character that i included, i also need to redo the textures (Specially the feet) and a lot of other stuff...

    but hey, atleast it works, in a way...

    Thanks for the ini-pack advice, last night i just rounded up the models zipped it and shared, so i kinda skipped on some details like the CookedPC folder....
    MOD REQUEST: The Land Shark Gun

  9. #9
    Redeemer
    Join Date
    Sep 2007
    Location
    London
    Posts
    1,449

    Default

    Lol i say this again, you improved so fast, I rmemeber when you was just learning, and nice touch with the rings when sonic dies!
    The Ultimate Unreal resource...Unreal Central!!
    Video Card: HD ATI 5777 Pro | 6GB of RAM DDR3 1066mhz | 24" BenQ Monitor | Intel i7 930 2.8GHz

    ZOMG COOK FOR PS3?

  10. #10
    MSgt. Shooter Person
    Join Date
    Aug 2006
    Posts
    119

    Default

    These are all looking fantastic.. but I can't help but feel none of them belong together in a pack, especially a 'hero' pack with bowser in it. Wouldn't individual releases be better? Plus then you could release each model as they get finished.

    Anyway, I can't wait to see all these properly faction'd and with FPV arms.

  11. #11
    MSgt. Shooter Person
    Join Date
    Sep 2008
    Posts
    148

    Default

    Awesome i have been waiting bowser and Rayman since you show the video nice work now my Heroes Faction is Complete

    These are all looking fantastic.. but I can't help but feel none of them belong together in a pack, especially a 'hero' pack with bowser in it. Wouldn't individual releases be better? Plus then you could release each model as they get finished.

    Anyway, I can't wait to see all these properly faction'd and with FPV arms.
    I belive the reason of the pack download its because RalfZer0 already say that is hard to debug models, besides the comunity have been waiting bowser and rayman some months ago

    and if you want a faction for them you can always download the faction pack of dj-posse-e right here Faction Previews

    Last edited by shak18; 11-14-2008 at 09:34 AM.
    My UT3 Projects:
    My Alpha Download DM Arcane Temple UT99 Remake Get it Here...
    Factions for UT3 v1.0 (13 Factions available) Here!

  12. #12
    MSgt. Shooter Person
    Join Date
    Aug 2006
    Posts
    119

    Default

    Hey I missed that, thanks shak18, that's actually a rather appealing looking faction pic and I guess 'most popular console heroes' as a group isn't so bad, even if bowser is a baddie.

    Looking forward to finished versions with baited breath at any rate, you're a machine pumping all these models out RalfZer0.

  13. #13
    MSgt. Shooter Person
    Join Date
    Apr 2008
    Posts
    42

    Default

    hey Ralfzer0...where is the ps3 cook man...i can t wait to play with them on my ps3....

    blackbirdi? that s name is familiar too me? anyway how is going with your other partner Mario do you stop working with him...

  14. #14
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by cyborg 2 View Post
    hey Ralfzer0...where is the ps3 cook man...i can t wait to play with them on my ps3....

    blackbirdi? that s name is familiar too me? anyway how is going with your other partner Mario do you stop working with him...
    Ps3 cook is coming, blackbirdi is Mario, he cant stick with 1 nick LOL. I'll keep u all up 2 date...
    MOD REQUEST: The Land Shark Gun

  15. #15

    Big Grin they are so cute in game !!

    this is my favorite !





    he dont have legs is nomal ?
    = Buffy The Jedi Knight =

  16. #16
    MSgt. Shooter Person
    Join Date
    Feb 2008
    Posts
    207

    Default

    this is looking good. just need a toon themed level or two and they're away.

  17. #17
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by BuffyTheSlayer View Post
    this is my favorite !





    he dont have legs is nomal ?
    Yup, rayman has no limbs...

    MOD REQUEST: The Land Shark Gun

  18. #18
    MSgt. Shooter Person
    Join Date
    Sep 2008
    Posts
    32

    Default

    the models are greats....i m wondering whats comming next ....everytime...well i hope to see some action heroes like solid snake ,leon s kennedy or DANTE from devil may cry 4...but i think it s hard to get them....

  19. #19
    Banned
    Join Date
    Jan 2008
    Posts
    911

    Default

    make giga bowser next or maybe a smash bros. brawl pack Good job


    -EJon

  20. #20
    MSgt. Shooter Person
    Join Date
    Mar 2008
    Posts
    149

    Default

    Seriously, Knuckles. Then a Koopa. Maybe Yoshi?
    "If Pigs Could Fly, Then Surely So Could I, But This Pedastrian Knows Better Than To Even Try"

  21. #21
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Yoshi, Luigi, and probably Toad...
    Dante, Neo and probably Sora...

    Ah what a wonder i have in my bag-o-tricks *wink wink*
    MOD REQUEST: The Land Shark Gun

  22. #22

    Default

    Pure win... but, January? I suppose this will never be finalized? ;_;

  23. #23
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    259

    Big Grin

    No Yoshi T.T you need to include yoshi, btw are theses rips? anyways myabe a few pokemon. Maybe just for shists and laughs get gordon freeman from half life XD lol that one was a joke XD.
    I am the green thunder, so there for i must help thoose in need or be as kick ass as posible

  24. #24
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Quote Originally Posted by General Meevious View Post
    Pure win... but, January? I suppose this will never be finalized? ;_;

    Yeah, it will be completed but I'm goin on holiday in December

    and modeling ahe aint my job, just a hobby so i must do it when i have the time, and currently with the ear-end at our compnay i'm pushing overtime, hard!

    I know it's a long wait, but you wont be disapointed...

    and Pokemon...?
    Maybe Mr.Freeman or that spooky G-man fella... makes me think of Agent Smith... "Mr. Anderson...."
    MOD REQUEST: The Land Shark Gun

  25. #25

    Default

    Ah, I'm not going to complain about delays, just awesome that it's being done at all. Models are great, texturing is pretty much perfect, particularly on Sonic. Take it you're not a huge LoZ fan? Ah well, what you're doing is great.

  26. #26
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Witbank
    Posts
    298
    Gamer IDs

    Gamertag: TheRalfZer0

    Default

    Just a quick Update: I havn't forgot about these models, times are really a bit tough now. My daughter keeps slipping into "deep sleep" after the accident she and my wife were in.

    As soon as we figure out what is wrong and get the right treatment for the right cause (Docktor's still trying to figure out what's wrong) I'll probably be back full swing.

    Happy Thanksgiving to all in the USA!
    MOD REQUEST: The Land Shark Gun

  27. #27
    MSgt. Shooter Person
    Join Date
    Mar 2008
    Posts
    149

    Default

    Quote Originally Posted by TheRalfZer0 View Post
    Just a quick Update: I havn't forgot about these models, times are really a bit tough now. My daughter keeps slipping into "deep sleep" after the accident she and my wife were in.

    As soon as we figure out what is wrong and get the right treatment for the right cause (Docktor's still trying to figure out what's wrong) I'll probably be back full swing.

    Happy Thanksgiving to all in the USA!

    Hey man, your family is far more important. Care for them first, make sure they are all ok.
    "If Pigs Could Fly, Then Surely So Could I, But This Pedastrian Knows Better Than To Even Try"

  28. #28
    MSgt. Shooter Person
    Join Date
    Jul 2008
    Posts
    196
    Gamer IDs

    Gamertag: PC:Akilles_King

    Default

    dude they look sweet and i loved the video but u didnt include bumblebee in the video
    H3Dsteem We Are UT3!!
    -Custom everything

  29. #29
    MSgt. Shooter Person
    Join Date
    Jul 2008
    Posts
    196
    Gamer IDs

    Gamertag: PC:Akilles_King

    Default

    hey TheRalfZer0 can u put this on another file hosting website it wont dl right for me
    H3Dsteem We Are UT3!!
    -Custom everything

  30. #30
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Posts
    159

    Default

    I'm also having downloading problems.

    Filefront is a good site I see a lot of modders using

    Thanks for making tons of cool models too!
    I Play on PC

  31. #31
    MSgt. Shooter Person
    Join Date
    Mar 2008
    Posts
    149

    Default

    Hey Ralf, we havn't heard anything for a while. Any update?
    "If Pigs Could Fly, Then Surely So Could I, But This Pedastrian Knows Better Than To Even Try"

  32. #32
    MSgt. Shooter Person
    Join Date
    Feb 2008
    Posts
    207

    Default

    Quote Originally Posted by Ell678 View Post
    Hey Ralf, we havn't heard anything for a while. Any update?
    I think his family are of a bigger concern for him right now.

  33. #33
    MSgt. Shooter Person
    Join Date
    Jan 2008
    Location
    Las Vegas, NV
    Posts
    328
    Gamer IDs

    Gamertag: [PSN]-DSKEmilio

    Default

    I just went through the topic. You do incredibly amazing work. I also heard about what you were going through with your family, and it's been a while. I hope for the best for your family dude. You have this guy's support right here with everything you do.

  34. #34
    Skaarj
    Join Date
    May 2008
    Location
    The Ghettos of England, i'm an American tho
    Posts
    10

    Default

    Hey I love the Bumblebee! It looks better than the official game's character model! However I did notice that on his left arm it doesn't seem finished. Is that just me? Or did you accidentally forget to finish his arm? Another thing I want to know is that are you gonna make some more cybertronians like Optimus Prime, Ironhide Megatron Blackout and some others? Please tell me because you done such a good job with Bumblebee. You would scratch a massive itch if you could make Optimus Prime at least...pretty please
    BOOM! HEADSHOT!

  35. #35

    Default

    man everybody just gives up on these awesome characters this sucks

  36. #36
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Location
    Greensboro, NC
    Posts
    89
    Gamer IDs

    Gamertag: BallisticGE0RGE

    Default

    Hey guys, does anyone have the original download for these skins? I would like them for an animation project, and would be happy to put the maker of the skins and whoever provides me with a link in the credits.
    Proud Member of Team Epic Gamers!

  37. #37

    Default

    I really wished I knew. I would love to see these uploaded again. The PC version anyway. XD Does anyone have a download for this pack?

  38. #38
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Location
    Greensboro, NC
    Posts
    89
    Gamer IDs

    Gamertag: BallisticGE0RGE

    Default

    I've been able to find JAM files for this pack, but sadly I can't find a way to convert them....

    There must be SOMEONE out there with this mod still on their computer who could share it with us again.
    Proud Member of Team Epic Gamers!

  39. #39

    Default

    link takes to long if i was you i change the link to mediafire

  40. #40
    The Sacrifice
    Join Date
    May 2011
    Posts
    354

    Default

    I have this in stock : http://www.mediafire.com/?9h2w29egnhjtcj6



    111.87 Mb Contains :

    -Bikini Bottom's Char (Krabs, PatStar, Spongebob, Squidward)
    -Bomberman
    -RZ-Staypuft
    -ShrubPatrole
    -Wolverine

    But only the character RZ-Staypuft is interesting in this pack, the others were imported. I advice to take only these documents:

    - RZ-Staypuft, RZ-Staypuft.upk, RZ-Staypuft_Arms.upk and RZ-Staypufy_Gibs.upk in CookedPC -> CustomChars
    - RZSP.u in CookedPC -> Script



 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.