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  1. #1
    Iron Guard
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    Character (PC/PS3) Egyptian Warlord [Download Final V1.0]

    Final 1.0 Download!

    Download V1.0

    Change Notes 0.99 to 1.0:
    - Fixed Zombie burn head
    - Speed up the first loading and improved some materials
    - Added new variations of heads (skull, zombie head, zombie helmetmask)
    - Fixed parts of various characters that were not fitting or missing
    - Fixed not working bot
    - Added Bots, every char has now an additional bot with a different setup
    - Fixed Hand Preview
    - Fixed wrong Zombie FPV arm




    New in this version:
    - custom FPV arms
    - 7 material effects (also on the FPV arms)
    - 3 new heads
    - 1 new armor skin
    - Weapons (for putting it on the character)
    - Custom character selection animation




    Readme:
    Code:
    This is the Egyptian Warlord Amenophis, version 1.0, by Davision.
    
    The first time loading takes some time. 
    It can also look like its freezed but it is just calculating shaders and saveing them in a cache file, afterwards all characters load fast.
    
    New in this version:
    - custom FPV arms
    - 7 material effects
    - 3 new heads
    - 1 new armor skin
    - Custom character selection animation
    - Weapons (for putting it on the character)
    
    
    It also Features custom
    -Physics
    -Sounds
    -Materials
    
    
    The armor can be customized with the parts.
    - The big shoulder shields and the weapons are in the boots section.
    - The weapons can also put in the hands (he will then put the weapon under the guns, the weapon cant be used)
    - The metal beards are in the goggles section.
    - With some chars, eyes can be turned on and off with the "Goggles" parts.
    - If you change the arms of a char, his FPV arms will not be changed because they had to be hardcoded with the character.
    - Some Teamcolor FPV arms have a slightly different effect.
    - Facemasks and helmets are not avaible for most of the effects because the skull and zombie head needed to be in that UVW section.
    - For some of the effects the zombie/rotten head can be turned off with the helmets section.
    
    
    The following characters and bots are inluded:
    Every character has also an additional bot character that has a different armor skin or a mixed armor skin except the first 2:
    
    Amenophis XII.
    - Normal young Amenophis, golden armor
    Bot: Ramses XII.
    
    Amenophis VIII.
    - Old Amenophis, dark armor
    Bot: Ramses VIII.
    
    Amenophis IV.
    - Rotten Zombie Amenophis, dark amor
    Bot: Ramses IV.
    
    Amenophis I.
    - Skeleton Amenophis, golden amor
    Bot: Ramses I.
    
    
    Effect Characters:
    The effects can be read in the names of the characters.
    
    Ameimmortalophis
    - immortal - Main effect that changes kinda randomly from all the different stages: normal, old, rotten and skeleton. Golden armor
    Bot: Echnaton
    
    Amageingophis
    - ageing - Only the Transition effect from young to old. Golden armor
    Bot: Amenhotep
    
    Ameholephis
    - hole - You are able to look through him to his bones which is based on the direction. Dark armor
    Bot: Nehebkau
    
    Amedistanophis
    - distance - The effect is based on the distance, the closer you get to him the more he will look rotten. Golden armor
    Bot: Sethos
    
    Amerottinophis
    - rotting - Similiar to the first effect but this will rotten over time and the transition effect is more heavy with glowing edges. Dark armor
    Bot: Imhotep
    
    Ameburnophis
    - burn - Based in the direction a glowy heat looking effect is shown (Zombie head, normal head in bot and chooseable with the helmet section) Dark armor
    Bot: Tutanchamun
    
    Ameskinophis
    - skin - Effect that is based on the direction and time which lets the skin look much different. Golden armor
    Bot: Thutmosis
    
    
    Additional the FPV Hands can be previewed in the character selection. Choose the different hands and effects with "Arms" parts.
    They can not be used as an actual Character!
    
    
    
    UT3 Patch 3 is needed for this Character!
    
    
    I made a Action Cam Mutator fix in order to make it work with the Height. Action Cam is a Mutator that allows you to play in a third person view. (Link to the mod is in the zip file.)
    
    
    Bugs fixed:
    - Thumb missing on ragdol animations.
    
    Known Bugs:
    - The shoulderpad bones can get broken when driving the Hoverboard (Only for the Player)
    
    
    Credits:
    David "Davision" Hagemann, www.vitamin3d.com
    Sounds by Simon "Koribian" Hagemann
    
    
    
    ---Install---
    Location for installing the UTGame folder should be similar to: C:\Documents and Settings\Username\My Documents\My Games\Unreal Tournament 3
    
    
    If it is not showing up in the faction selection you need to delete the UTcustomchar.ini, located in: C:\Dokumente und Einstellungen\Username\Eigene Dateien\My Games\Unreal Tournament 3\UTGame\Config
    When you start the game again UT3 automaticly creates a new one.
    
    The first time loading takes some time.
    It can also look like its freezed but it is just calculating shaders and saveing them in a cache file, afterwards all characters load fast.

    Download V1.0

    Egyptian Warlord - Making of

    Thx to Koribian for makeing the sounds.
    Thx also to Alopex for helping me again with the descriptions.
    Last edited by Davision; 02-16-2012 at 10:36 AM.

  2. #2
    Iron Guard
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    thats so freaky awesome. Pretty gorgeous and incredible. i recommend to submit this model to "make something unreal " contest.

  3. #3
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    RESPECT! Can't wait!!

  4. #4
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    Awesome, looks like something that would fit in the Stargate series.
    The model is looking good, and detailed, just be careful with the texturing.
    It can be very easy to ruin an otherwise great model with a bad texture.

  5. #5
    Iron Guard
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    HHHHHAWESOME!!!

    Epic should completely redo ut3 and add egytian themed stuff back in, and make the necris... necris again

    Seriously bloody wonderful model. You should definately try for MSUC phase 2!!!

  6. #6
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    This is freaking great man!!! I haven't see anything like this before... and like the others said, you should try the MSUC with this creation, its freaking awesome!!!


    This is too much detailed for the average custom characters I've seen!!!

    Great job man!!! Keep working on it!!!
    "Yo he esculpido en cenizas viendo llegar un huracán que irá disolviendo el mineral del alma"

  7. #7
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    Nice Work man! You should take your time and wait for Phase 3 to enter this one, since youd only have 3 weeks for textures, rigging, Sounds etc (this is a completely not-selfish sugestion Oo)
    Environment Artist at Yager

    Portfolio:
    www.Fraeger.net

  8. #8
    Palace Guard
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    Whoa. Looks more like a pharaoh mixed with a Aztec warrior priest.
    "Yes, BattleFront 2 looks cool. However, the ability to capture a command post is insignificant next to the power to capture an entire planet."

    Avid supporter of RuneStorms "Ballistic Weapons" mod.

    Project Leader of UT3Dom (Domination).

  9. #9
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    Holy crapcakes you've really outdone yourself. I mean, rodents were cool and all but this is outrageous!

    PS. good luck on the texture work.. take all the time you need on this beauty.
    Last edited by Brits__Hit; 09-27-2008 at 12:35 PM.

  10. #10
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    That's pretty damned sweet. Can't wait to see some materials.

  11. #11
    Iron Guard
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    I think that he will join MSUC, because nobody makes his hands so dirty without getting something.

  12. #12
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    As always great job, Davision !!!

  13. #13
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    Good job, You have finish texturing it ????

  14. #14
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    Beautiful.
    Last edited by PipeTool; 09-27-2008 at 04:12 PM.

  15. #15
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    sheer brillience thats all that can describe it now all we need is the egyptian materials and statcis for the maps and were set
    Clans Website - http://www.clantoolz.com/brookdaleni...m/sitenews.asp

    UT3 is the game to beat IMO

  16. #16
    Iron Guard
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    thx all!
    I will try to get a version done for the MUSC phase 2 that dont contain stuff like FPV arms and sounds.
    Yeah, i really miss the egyptian theme in UT3 too!

  17. #17
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    2 Davision
    I have an idea where you can get sounds, if you interested in my help ofcourse

  18. #18
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    sweet!

    Really looking forward to seeing how this one turns out after you do the texture and stuff

  19. #19
    Redeemer
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    WOWWW! how long did that take to make!?
    this goes out for those who choose to use disrespectful views on the king of NY

  20. #20
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    Holy Crap great job!!!!!!!!!!!!!
    Holy S**t

  21. #21
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    can this be made out of chocolate, it looks delicious...
    really awesome model, hope to see it out. keep it up!

    edit: no longer looks like chocolate, but looks even sweeter.
    Last edited by rek; 11-03-2008 at 10:35 AM. Reason: new pictures, yo!
    Worse than you thought, but better than you think.

  22. #22
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    Yes this is truly amazing looking.

    This is probably what the Nahkti from UC2 would looklike were they in UT3. Great work. He fits in with the other species updates well. Looks like a good play off the whole UT3 style.

  23. #23

    Thumbs up wow Egyptian is back to UT3 !

    Amazing looks ...
    cant wait
    = Buffy The Jedi Knight =

  24. #24

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    Check all you can on the Nahkti for insparation. You might even be able to pull some sounds from the old games.

  25. #25
    MSgt. Shooter Person
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    hey Davision! what software have you used for modeling ?

  26. #26
    Iron Guard
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    Thx all

    @ vZv
    I think i dont want to have ripped sounds, but they would always be good for reference.

    @ NewPCGamer
    Cant count that. I did something here and there over a long time but now im much more serious working on it.

    @ rek
    No, only caramel!

    @ Kazimira
    Yeah i allready used some of that for inspiration.

    @ zemm1
    I used 3dsmax and Zbrush3

  27. #27
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    Davision, im using the same pipeline...if u r using Z3 for texturing..pls tell me what UV mode do u use. pm me pls

  28. #28
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    2 Davision

    So you meant you want to create sounds by yourself ???

  29. #29
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    oh GOD

    thats awesome

  30. #30

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    oh man.. Serpentor would be sooo proud!

  31. #31
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    Gad Zooks man! this looks really cool.
    .:Waht Do yuo maen I tlak fnun?y:.

  32. #32
    Iron Guard
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    SWEET! But... how about a female? ^_^;
    I snipe, therefore, I am
    Turok Rage wars Earth Temple beta http://utforums.epicgames.com/showthread.php?t=661753

  33. #33
    Iron Guard
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    thx

    @ vZv
    I know someone who could do that.

    @ Kiyoka
    I allready have enough work on this one for now

  34. #34
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    Yeah Serpentor would own +1

    PLEASE...ololo

    I knew it was ZBrush. How much did that darn program cost? I wanna get it.

  35. #35

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    ****ing amazing.
    Good job.

  36. #36
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    nice! i'd like to see what happens if i try to play with hi poly version can you PM it to me?

  37. #37
    Iron Guard
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    thx

    @ PipeTool
    I used Zbrush only for the clothes, the head and snake heads. But its still a very powerfull programm. You can download the demo here: http://www.pixologic.com/zbrush/

    @ dosse
    Cant send you the high poly, it would destroy your UT3!

  38. #38
    MSgt. Shooter Person
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    Quote Originally Posted by Davision View Post
    thx

    @ PipeTool
    I used Zbrush only for the clothes, the head and snake heads. But its still a very powerfull programm. You can download the demo here: http://www.pixologic.com/zbrush/

    @ dosse
    Cant send you the high poly, it would destroy your UT3!
    mmm i thou it would run at 5-6 fps

  39. #39
    Iron Guard
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    Here are some screens of the progress, I have detailed the head and helmet more and also made a mask.

    Im also working on the body textures, i show some screens of that soon.

  40. #40
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    Wow, that is incredible!! Great work!

    - Galtanor


 
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