I decided to take a step back with the Aliens Weapons for a moment to focus on a single weapon that's been repeatedly asked for.
I am currently Modelling it, Unfinished Screens (loosely based off of the Warhammer 40,000 Space Marines' Flamer):
Here are some Early UV Mapping screens.
The way this thing's going to work is as follows:
Primary Fire: Standard Flamethrower, flames should be able to sweep around corners like the Unreal2 flamethrower and any dynamic target should catch fire for 2-3 seconds per second (cumulative) exposed to the flame and take continuous damage for the duration. Persons who touch burning objects should take minor burn damage. Most vehicles will take minimal or no damage from the primary fire, it's just not hot enough to deal sufficient damage to metal.
Secondary Fire: I ran through a ton of ideas for this. A short (1/2-3/4 the length of Link Shaft) blue flame will jet out from the front of the Flamethrower like a huge welding torch. Touching the actual flame will deal a LOT of damage and will also instantly ignite targets for 5-10 seconds.
Furthermore, this weapon will deal significant damage to vehicles and should just about outright destroy the fragile structure of a Manta or Viper on contact with the open flame. This will burn massive ammo quickly.
Lastly, there will be a small LED temperature readout (a series of Green, Yellow, and Red Bars). If the flamethrower gets too hot, it could rupture the nozzle, effectively exploding the weapon and more than likely would roast the user alive, if the explosion alone didn't kill them....
So, it will:
Sound a warning when it reaches the red area.
A) Automatically shut down fire until sufficiently cooled (in the green). (85% chance, the technology's good, but still a prototype and is prone to the occassional malfunction)
B) Explode, dealing massive AOE damage and engulfing the user (and anyone near them, friend or foe) in a huge fireball. (15% chance)
Anyways, it's in the works I just don't know a thing about coding weapons, so any help or a shove in the right direction would be the shizzle.....
Doubting this will be out within the week, like I originally planned, but it's being worked on.