I have some rocks (UN_Rock package, specificly the large talon-like ones you see on WAR-OnyxCoast) on my map, but they either have no collision (I think) or the collision is blown way out of proportion, as in it's not "form fitting". You get stopped a couple feet before any surface.
I know I could disable the collision on them and use a custom brushwork to make collision for them, but that would take too long seeing as there are a lot of rocks.
Is there a way I can make the collision efficient and quick?
Please help, any tips would be greatly appriciate!