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  1. #1
    MSgt. Shooter Person
    Join Date
    Sep 2007
    Location
    Currently: Cary, NC
    Posts
    129

    Default Additive Level - Brush Hollow Option

    Anyone know how to set an imported brush as hollow when working in an additive level?
    Is this something that has to be set in the ASE exporter?
    ]|M|[_-sigma-_]
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  2. #2
    MSgt. Shooter Person
    Join Date
    Oct 2006
    Posts
    280
    Gamer IDs

    Gamertag: HykCraft

    Default

    I believe all "additive" brushes are set to "hollow" by default since it is an additive scene you are doing.
    GamerTag: HykCraft
    3D Artist/Level Designer/Game Designer

  3. #3
    MSgt. Shooter Person
    Join Date
    Sep 2007
    Location
    Currently: Cary, NC
    Posts
    129

    Default

    Theres an option in the Brush Builder settings that you can check on or off to allow double sided walls. Its useful for building rooms that one can walk in and out of in an additive world. Its off by default.
    Last edited by cydonian; 11-25-2007 at 09:02 PM.
    ]|M|[_-sigma-_]
    | portfolio | photography | textures | books | mars clan | blog | wallpapers |


 

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