Results 1 to 18 of 18

Thread: BR-Vertigo

  1. #1
    MSgt. Shooter Person
    Join Date
    May 2003
    Posts
    145

    Cool BR-Vertigo

    Name:BR-Vertigo
    Version:1.00
    Compatibility:Ut2004
    Description:Bombing run with a vertical edge
    Comments:Please post feedback .. please avoid saying I am not able to make the jumps ..you need t omake it easier. Some of the ideas and meshes were got from Tot(Princess frosty) and Garden of Heaven( Angel Mapper) Maps
    Screenshot:http://members.dslextreme.com/users/.../Shot00038.jpg
    Credits:Føê clan members and others who played and gave feedback on the map. This map is presently running on ut2004://8.3.5.140:7777
    Homepage:www.clanfoe.net
    Download:http://www.voidysmaps.clanservers.co...ertigo.ut2.uz2



    Last edited by legacy-voidspace; 09-14-2005 at 08:01 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Sep 2002
    Posts
    226

    Default

    That isn't a very informative screenie...

  3. #3
    MSgt. Shooter Person
    Join Date
    Mar 2004
    Posts
    318

    Default VeC Site

    Added this nice map to the VeC Site so you can rate, search, and download some more maps, mutators, mods, utils, if you register You can also add your clan homepage or any other links that has to do with UT, UT2K3, UT2K4

  4. #4
    MSgt. Shooter Person
    Join Date
    May 2003
    Posts
    145

    Default

    I will post more screens once I get home .. presently at work

  5. #5
    MSgt. Shooter Person
    Join Date
    May 2003
    Posts
    145

    Default

    Originally posted by dabaron


    VeC Site

    Added this nice map to the VeC Site so you can rate, search, and download some more maps, mutators, mods, utils, if you register You can also add your clan homepage or any other links that has to do with UT, UT2K3, UT2K4
    Thanks for the feedback and putting it up at your site

  6. #6
    MSgt. Shooter Person
    Join Date
    May 2004
    Posts
    56

  7. #7
    MSgt. Shooter Person
    Join Date
    Apr 2004
    Posts
    82

    Default

    Yes @ Filebase justUNREAL.de


  8. #8
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,440

    Question working link?

    Anyone have this one? It seems lost forever.

  9. #9

  10. #10

  11. #11

  12. #12
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,440

    Default

    I saw that link, but I was hoping for a non-UZ2 link but no problem.

  13. #13

  14. #14
    Redeemer
    Join Date
    Apr 2011
    Location
    Metro Manila, Philippines, Southeast Asia
    Posts
    1,473

    Smile Re-reviewed (04-May-2013): Not so average look.

    This map's much little weak but it stays put a lot of time, judging from the screenies, that is because of the huge amount of jump pads and z-axis roundabouts. But almost, gameplay is not that bad for this but it needs more energy with the enemy goal and stuffs, and the bots are not bad at all. Shame, that no players can possibly play the 'Bombing Run' gametype for years now.
    Last edited by Private Tux; 05-03-2013 at 11:36 PM. Reason: Re-reviewed on May 04, 2013

  15. #15
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,440

    Lightbulb

    Quote Originally Posted by unrealloco View Post
    alot of maps your going to find like that since their 2004 maps
    Yes, I only have 9 maps that I want that I can't find for UT3..........but I was figuring UT2004 will be quite a different story.

  16. #16
    Redeemer
    Join Date
    Apr 2011
    Location
    Metro Manila, Philippines, Southeast Asia
    Posts
    1,473

    Default

    Non-UZ2 direct download link through UT-Files.com:
    http://ut2004.ut-files.com/index.php...BR-Vertigo.zip
    Enjoy!
    Last edited by Private Tux; 09-02-2012 at 01:27 PM. Reason: DL link changed.

  17. #17
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,440

    Thumbs up

    Thanks man, for this and the others I didn't have yet!

  18. #18
    Redeemer
    Join Date
    Jul 2006
    Location
    Tampa, FL USA
    Posts
    1,440

    Thumbs down

    crazy high walls, insane z-axis, tight corridors, stupid bots (just that they hardly ever use the jumpads and stuff), looks decent though with the semi-darkness and the environment created.


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.