hi, i made a model using blender of a basic handgun but when i import it and its texture i get this warning "Generated/imported vertex count ratio(1810/855) exceeds expected percentage (111.70 percent vs 25.00 percent expected)" can anyone tell me what this means and how to fix it? cheers
I don't think that warning has anything to do with a UV unwrap. Lightmap warnings are the only UV related warnings because a mesh can have whatever UVs you want for the texture as long as they work for what you need. There's no standard for how they need to be laid out.