I have a question regarding camera movement in matinee. I have a camera set up wich follows its path through a cinematic. Now I would like to add camera shakes to some specific parts of that.
My Problem now is that implementing them in the main sequence would be a ***** to work with. I would like to have them in a different sequence or be able to trigger a camera animation on top of the already defined path (its defined in world space).
Is there some way to do that ? I tried just adding another matinee with "relative to inititial" or a camera animation (or the camera shake kismet node) but it seems that there can only be one matinee that has influence over the camera at any moment.
I think there's a camera shake Kismet node--I haven't looked into it but perhaps you could put an event trigger in your matinee node that would trigger the camera shake node outside of the matinee node.