How to make a mesh unpassable inside
How can i make a mesh mesh unpassable from inside ( car will hit the building / or the player wont be able to go inside it. Thanks
Add collision in the static mesh editor (top menu) use 6dop simplified.
im using feb 2012 udk and cant find it anywhere , can you be a bit more specific?
Originally Posted by JessieG
Double click the mesh in the content browser to get the static mesh editor.
how about making the collision fit the mesh at each angle?
A) Use Collision Tool in Static Mesh Editor
B) Use Blocking Volumes
C) Create collision in your 3D package
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