How can I replace enemy bot mesh with custom mesh?
I have recently been looking through the forums and other resources about how I can replace the standard bots mesh but all I end up finding is replacing the player mesh.
I am currently working on creating a game as project in a group and we have already got the custom player mesh into UDK with anims etc. and all working in the engine, but with time constraints and lack of knowledge in the area, we can't create custom AI.
So really, all we want to do is use the UDK bots with our own custom meshes.