I basically want to change the rate of the default walk-cycle in UTGame so the footstep sounds slow and speed up. I've already altered the ground speed (setspeed 0.3), just need to alter the naimation speed.

I've seen a lot of stuff about anim nodes and changing the animation speed depending on the velocity, but I wouldn't know where to begin with that.

Anyhow, if there's anyway to do it in kismet or scripting where I can bind a key to switch between walking and then the same animation but slowed (holding Lshift for example), that would be great