Results 1 to 10 of 10

Thread: Unreal Studio

  1. #1
    Jontti
    Guest

    Unreal Studio

    Here come just a teaser...



    More information will come soon...

  2. #2
    ufna
    Guest
    For my mind, mother of features will be tree of classes and functions. All other functional not so important, because a lot of editors have it. For example, Sublime Text 2 simply customized for using with .UC as project builder and runner. So, imho, any soft will be useful only if it contains:
    - different color themes for text
    - classes and functions tree
    - good UC syntax highlighter and auto-completer and function and classes jumper

  3. #3
    Saishy
    Guest
    I just ask for Breakpoints and real time debugging : D

  4. #4
    Saucy
    Guest
    Quote Originally Posted by Saishy View Post
    I just ask for Breakpoints and real time debugging : D
    I second this! lol :P

  5. #5
    Jontti
    Guest
    Quote Originally Posted by ufna View Post
    - different color themes for text
    - classes and functions tree
    - good UC syntax highlighter and auto-completer and function and classes jumper
    This is the main thing... For now it deteces all classes including the user created so class jumping and syntax highlighting will be there for sure. Auto-complete is semi implemented so far.

    Unfortunally for breakpoints...
    Not even a full version of nFringe will do that in a good way :-(

    Note! This is a old screeshot it's alot futher in the dev...

  6. #6
    ankangronto
    Guest
    You got any update on this project?

  7. #7
    Jontti
    Guest
    Yes, I have... a long time since my last I know... I have had a hell of year with tons of work but now I'm on my way to continue this project and hopefully get you something this upcoming months

  8. #8
    ambershee
    Guest
    Good to hear it - look forwards to seeing a decent alternative to notepad

  9. #9
    nonder
    Guest
    Please, don't forget on tabulators

  10. #10
    Neongho
    Guest
    That looks cool , but isn't unreal going to work with c++ later?

    So far looks tactical ! server , editor , laucnh game suits perfect at unreal scripting debugging needs. " i have my own language sorry lol"

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •