Difference betweek setRotation and setDesiredRotation ?
What is the difference(s) between the setRotation function and the setDesiredRotation function. I didn't find it in the documentation and all the tutorial use both without telling why and which does what.
Thank you for that but I guess I will have to test a lot of things in playerinput. For example I'm trying to make my pawn to look (be turned) in the direction of my invisible cursor.(yes a 2d game test to learn the basics) For the pitch aLookUp works great !
But I can't find someting in playerinput that could tell me where the mouse is in the X axis of the screen to make my pawn turn toward it.(mouseX always return to 0)