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Thread: News From Epic Games - December 2011 UDK Beta Released

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    News From Epic Games - December 2011 UDK Beta Released

    Epic Games Releases December 2011 Unreal Development Kit Beta

    December 22, 2011 - Epic Games, Inc. has released the December 2011 UDK Beta, the latest version of the Unreal Development Kit (UDK), the free edition of Unreal Engine 3 that provides access to the award-winning 3D game engine and toolset used in blockbuster video game development, architectural visualization, mobile game development, 3D rendering, digital films and more. The latest beta is available now at
    Unreal Engine Showcase: Dungeon Defenders

    Dungeon Defenders injects tower defense gameplay with role-playing elements, delivering a popular experience on myriad platforms, from Xbox LIVE Arcade to smartphones and tablets. Developed with Unreal Engine 3, Dungeon Defenders started out as a simple UDK demo and has morphed into a bestselling downloadable game for Trendy Entertainment. Read more.
    We have showcases of some of the most outstanding video game, architectural visualization, and mobile apps using UDK at and Also be sure to check out the Works in Progress and the Released Projects forums.
    December UDK Beta Upgrade Notes

    Texture Paint tool
    • Allows you to paint textures on static meshes interactively in the level viewport
    • UV seams can now be painted in both Dx9 and Dx11 rendering modes.
    • Documentation is available here
    Landscape LOD System
    • Allows individual Landscape components to have discontinuous LOD levels
    Visual Assist X now supports UnrealScript
    • Whole Tomato has released VAX UnrealScript support for VS2010
    • Set up documentation can be found here
    • Scaleform: improvements to Action Script 3 and full screen movie functionality
    • Mac: Brand new audio subsystem added, built atop Apple's native CoreAudio framework, including full reverb, equalizer, and radio filter support
    • Mac: Updated platform PhysX libraries, greatly improves stability in physics-heavy scenes
    • Mac: Rendering improvements for post-processing and fog volumes
    New and Updated UDN Pages

  2. #2
    The texture paint feature is a great tool you added in UDK. I first thought it was almost IdTech5 in unreal but it's unfortunately and of course not as powerful as the painting tool they have at ID. I hope it will evolve in this way to allow free painting on diffuse/spec/normal/... seamlessly thought meshes, with mask like in mudbox for example... even if I know there will be a lot of hope needed for that maybe for EU4.
    Anyway great feature!

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