My animation lagging when bAnimRotationOnly is False
Hi when bAnimRotationOnly is False my animation is lagging, when i set to true not every bone can play with good position. I don't understand this
did you properly rig your character ? also did you try to use banimrotationonly set to false using the IronGuard or LiamCathode mesh ? if yes did it lag too ?
recompress your animation in the animset editor.
Hi I have this issue because i use function who dynamicly change keys for freeze move and its large array buttons to change from here, this lag
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