Results 1 to 4 of 4

Thread: WAR-SnowBound

  1. #1
    Ice.T
    Guest

    WAR-SnowBound

    Name: WAR-SnowBound

    Version: 4.0 (Final)

    Description: a symmetrical warfare map in a icy canyon, with forerunner architecture.

    Dowload: http://www.gamefront.com/files/20830...-SnowBound.zip

    Screenshot:







    Download: http://www.gamefront.com/files/20830...-SnowBound.zip

    Credits: Maker of the HaloForerunnerPack and NickG/TKBS for the help.

    Enjoy

  2. #2
    azurescorch
    Guest
    I have a feeling rounds will finish extremely quickly with the node layout, but it seems good apart from that.

  3. #3
    TKBS
    Guest
    A nice clean WAR map.

    Few things:
    * Nodes are blocked off with Floating mesh; But the Core is wide Open...
    * Maybe it would be nice with a little bit more variation; maybe add a few more mesh/statues or texture variances, it is a nice map but a little empty.

    The Free roaming aspect is a little bit worrying; some places you can get stuck. FOR EXAMPLE:


    Good Job.

  4. #4
    Ice.T
    Guest
    Real final version:

    http://www.gamefront.com/files/20830...-SnowBound.zip

    Changes:
    Fixed most of the roaming problems. (I tried to fix most of the places where you can get stuck but there might be a few ones left).
    And added some more cover for the power core.
    And added some more meshes/texture diversity near the core.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •