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Thread: PC Specs for UDK Have Been Updated: DirectX11 Minimum Specs Added

  1. #1

    PC Specs for UDK Have Been Updated: DirectX11 Minimum Specs Added

    Please note the PC specs for the March 2011 UDK Beta have been updated.

    Thank you!

    PC Specs


    • Windows XP SP2 or Windows Vista
    • 2.0+ GHz processor
    • 2 GB system RAM
    • SM3-compatible video card
    • 3 GB Free hard drive space

    Recommended for Content Development:

    • Windows 7 64-bit
    • 2.0+ GHz multi-core processor
    • 8 GB System RAM
    • NVIDIA 8000 series or higher graphics card
    • Plenty of HDD space

    Minimum for DX11 Development:

    • Windows Vista
    • 2.0+ GHz processor
    • 2 GB system RAM
    • DX11 Graphics Card:
      Nvidia: 400 series or above
      ATI: 5000 series or above
    • 3 GB Free hard drive space

  2. #2

    I am gutted, a few months ago work bought me an EliteBook $3823.96 £2300 so it would be future proof

    It only has 1.60Ghz sad times

  3. #3
    what are the actual minimum specs to run udk?
    without sm3 support i mean.

  4. #4

    Graphics Card Question

    Epic’s documentation on recommended specifications for Level Designers recommends a dual (2) Quad-Core Xeon Processors and a separate graphics card. However, Intel® HD Graphics 2000 Technology, is integrated into the 2nd generation Quad Core processors (for example the Intel i7-2600K). The Intel website reports this eliminates the need for a discrete graphics card, thus reducing power consumption and system cost. If this is so, is a separate graphics card such as the nVidia GeForce GTX 285 needed? What is the difference between Intel’s HD Graphics 2000 Technology and the nVidia GeForce GTX 285 (1 GB DDR3)?

  5. #5
    Will earlier versions run on older DX?

  6. #6
    to littleclaude: You HP have intel turbo bust technology and 4 cores you don't need to worry about it ))) Good times! In may bad times i work on 1 core Celeron 1.7Ghz with 256K cahe (((

    to tegleg: on any VGA you can use dx sm3 emulation with swiftshader run emressive fast on cpu

  7. #7
    I just recently upgraded to Windows 7 64... I'm getting scared that my PC isn't good enough? I can't install the UDK getting a missing files error.

    Intel Dual core 2 duo
    4 gig
    GTX570 Gforce

  8. #8
    Is the SM-3 compatibility a new spec? Maybe that's why my July 2011 beta won't run. My January 2011 beta runs though.

  9. #9
    Hello all...

    I am a mac user who is going to switch to PC after much self debate.

    Basically, I make sounds for computer games and wildlife documentaries as well as music. I study digital Musicianship at college here in the UK and am going to be moving on towards either a degree in sound design, music technology or wildlife & Media.

    I bought a book called the game audio tutorial. I gather it runs through the basics of how to program audio and implement audio into a game using UDK.

    Can anyone help me to know whether or not I will be able to use UDK smoothly on The following laptop: ( I WILL UPGRADE THE RAM TO 8GB )

    Thanks to anyone who can offer any advice. From what Ive looked at this seems the best option for my audio production needs I just now need to know whether or not the laptop can handle UDK...

    by the way the link to the book is here:



  10. #10
    Buddhist Punk
    so i can still use udk (new version) on my xp service pack 3, radeon hd6850, 4 gigs ram,
    i just cant use dirext x 11.

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