Where must I put the .py files for Bender?In the settings for Blender 2.57b the url for where addons are is not listed.Also when I tried to import the ase export .py script to use it I could not find it in the import\export activate plugin list?
A bit off topic but help that I need for a couple of maps that I am slowly fixing\finishing atm on my laptop.
What is the best sized terrain for vctf maps in ut2004?Here are the dimensions for my map atm:
[Base world dimensions][6400(h) x 26848(w) x 35600(b)]
Is there a mod\mutator that adds the aqualung from Unreal\UT to UT2K4?Would like to use it on a underwater UT map that I had converted over to UT2k3 format with the original UT bsp based terrain before I fixed some stuff in it after importing it into UT2K4 format.
I recently installed the original version of Unreal(I have the gold version but not enough hdd space for it to be installed on my laptop though).I patched the game to version (can't remember atm.will put the version number here when I go online next time) and I tried to run unrealed v1.0 but the editor keeps crashing and displays a window with the
message and ok button to close it.I did re-install the game in the hopes get it to run but still no success.Is there a way to get the editor to run with command lines?
any luck getting content out of ut3,
i haven't tried that but i see the UTPT can do unreal, ut, unreal2,
you can export mesh as i think .3ds,
i am also using blender for doing some model imports,
i am a total noob, but ASnipe from this forum has helped me a little,
there is a script to export as a .ase file - doc holiday,
the py file is to be opened as a text script,
shoot me a message to see if i can be any help
I just got a license for Milkshape 3D and what I did was extract some content from Star Trek:Elite Force 2,converted the model files in Quark and then used meowcat's .ase exporter plugin and imported 2 objects into UT2k4:
the world model of the compression model in UT2k4 as a prop for now.
Is there a command line that I can use to extract the textures from the botpack.u file from UT99 as I need some textures as I am doing a medbox and super health pack pickup mod for my version of CTF-Face][ for UT2k4 and I would like to add the lightbox mesh to my map as well.The program I used to open botpack.u is UTPackage but it gave an error on that .u file but it can open other ut99 .u files and displays those textures in the app?
Is it possible to recreate the particle effect that is used for the medbox and the superhealth in UT2k4?