ok well i was reading though some program files and saw that there was some scripting that included the xbox controlers
e.g. start, back, A,B,Y,X ext.
and i was wondering if any1 knew how to export there game as a xbox 360 game.
i would very much like this as my college computer will not be able to take my final project and given the amount of detail put in to it i would exremly like people at are end of year show to see what iv done.
the only thing in my hole college which will be able to take the level of graphics are the xbox 360's so please can someone either tell me a quick how to guide or tutorial link...
The license Epic provides for the UDK cannot include a license to deploy a game on the 360 with third-party tools (like the UDK). Support for any other platform that's not PC requires a development kit from that platform's developer. For the 360, you'd have to contact Microsoft about their Tools and Middleware Program.