Mass Effect 2 Machinima making help!
This is going to be my first machinima, how do I put the Mass Effect 2 models in UDK? A lot of people have been trying but doesn't work.. :S
Kootra made a Mass Effect 2 Machinima so I KNOW its possible.. :/
Is it possible to import .ppc files to udk?
It involves ripping the meshes from the game and then getting them back into UDK usually through an intermediate 3d program like 3dsmax.
I already used a tutorial on how to rip it. Now I got the .pcc files.
I got 3ds Max, what do i do now?
I rendered this awhile back with a ripped model I came across somewhere. I'm not sure what you do with .pcc files myself.
I think you need to use a program like umodel or something to extract useable info
I got it guys, I followed a PDF File. Thanks.
Beware of Bioware's lawyers, if you haven't asked for permission for this.
how do i get the pdf file
Originally Posted by Roflcopter
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