Dark fracture is a university Group project that I am currently working on.
Although the university deadline has passed we have decided to continue working for a few weeks since we plan on taking it to the games republic. on the 25th of may.
A bit about the game, it is a turn based style RPG. Although turn based describes the gameplay, while in battle you don't actually have to wait turns to attack. The system is simmilar to the speed in the newer final fantasy's. Basically each character has energy (simmilar to MP) which fills constantly and each move a character does takes energy (bigger moves taking more... meaning more time before you can do anything else).
I am lead programmer and I don't have much programming knowlege so I am proud of what I have achieved so far and I am lead character modeller.
and now for some screenshots of the game :P comments are welcome but please don't nail me to a cross, I do not claim to be good at this in anyway
I will have some in game screenshots from my ickle test level up soon! :P
These are great. You have your own little "Mass Effect" going on with all these unique characters. I like the girl model the most. It's also great that your making use of
Z brush and normal maps. Your texturing came out well too. Just try make the hands a little
thicker. It seems like all of their hands and fingers are thin and slim, and their palms need more fullness. Other than that, I'm overwelmed by the quantity of your characters. Great job.