# How to set up the folders for your game.
# What to add to source control (SVN and others).
# Setting up and compiling Unrealscript.
# Creating a super basic third person game.
# How to configure the ini files.
# How to build a super basic level.
# How to make a super basic menu with a button and a label.
# How to add basic localization support.
# How to cook the game.
# How to package and distribute the game.
I wrote the entire thing in one long session, it was a bit of a long day and I may have missed some things here or there. Let me know if you stumble onto something.
This is not a development tutorial per-se. The focus is mainly on how to quickly set everything up for your own game and give you a basic introduction to all the elements involved in making a UDK game. The UDN has dozens of great tutorials for more in-depth information.
The tutorial has been written with people in mind who know pretty much nothing about Unreal, and can't program. It is basic.