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Thread: DM-ALRexa [PC][PS3][PICS] "custom content: Layout-Kuwait towers-T-REX"

  1. #1
    HANx
    Guest

    DM-ALRexa [PC][PS3][PICS] "custom content: Layout-Kuwait towers-T-REX"

    Name: DM-AlRexa
    Version: Final B3.0
    Compatibility: PC and PS3
    -------------------------------
    Description:-
    The basic layout was created on Maya and ported to UT3, most of the map content were done with Epic static meshes and custom content.
    It consists of a main "Cylinder-Like" base with two additional floors and corridors connected to other bases from each side.
    The map also contains many elevators and portals, in order to reach different areas on different height levels and far distances.
    ALRexa meant to be both a futuristic water facility and a port in AlRexa sea near Q8-CITY.
    ---------------------------------------------
    Comments: This is the third beta and the final version of the map. I've spent 8 months on this map yet it seems to be useless to spend anymore time. so I hope you will like the last version. ATM I need to focus on other projects and learn more on graphics. Please don't edit anything on this map.
    --------------------------------------------------------------------------
    Screenshots:




    T-Rex Room



    Thanks to QX9 for the wonderful panoramas



    --------------------------------
    History:-
    Beta 1.0: For this just being a beta version the map suffers from several glitches which will be fixed later on.
    Beta 2.0:
    -Optimizing [90%]
    -Blocking Volumes [95%]
    -Adjusting Kuwait-Towers scale [Done]
    -Changing Kuwait-Towers glowing material [Done]
    -Boat Glitch Fix [Done]
    -T-Rex Windows Meshes [Done]
    -T-Rex Weapons [Done]
    -T-Rex Water [Done]
    -T-Rex BSP Fix [Done]
    -T-Rex Collision Fix [Done]
    -Pool Collision fix [Done]
    -Water Sphere StaticMeshes [Done]
    -Water Sphere BlockingVolumes [Done]
    -Sea size change [Done]
    -Removing Fog effect [Done]
    -Removing A Particle-System [Done]
    -Adjusting and removing some objects on the circular-waterfall [Done]
    -Disabling dynamic light and shadowing on some objects [Done]
    -Adding Culldis-volumes [Done]
    -Adjusting some of the pickup factories [Done]
    -Removing unneeded Static lights [Done]
    -Fix lifts [Done]
    -Adding more Pathnodes [Done]
    -Add Ambient Sounds [x]
    -Changing Monitors Screens [xx]
    -Make boats move [xxx]
    Beta 3.0 Final:
    -Optimized [Done]
    -Removed more than 200 Staticlights [Done]
    -Fixed PS3 version [Done]
    -Fixed CullDistance Volumes [Done]
    -Fixed glitches [Done]
    -Changed few Smeshes [Done]
    -Fixed the lighting channels [Done]
    -----------------------------
    Video: http://www.youtube.com/watch?v=AY0upQBHg5o
    -------------------------------------------
    Credits: Created by HANxOPX using Both Epic and self-created content and the unreal engine 3.
    --------------------------------
    Contact:-
    "If you have any bugreports or suggestions leave comments here or feel free to PM me"
    E-mail:Tyrannosauridae@yahoo.com
    MSN:Tyrannosauridae@yahoo.com
    UTforums:HANx
    YouTube Channel:http://www.youtube.com/hanxopx
    ----------------------------------------------
    Download:-

    PC: http://www.fileplanet.com/193059/190...-3---DM-AlRexa

    PS3: http://www.ut3mod.com/2008/10/deathm...ap-alrexa.html

    -------------------------------------------------------
    And I'd love to know your opinions!
    Special Thanks to:-
    - QX9 for the panorama screenshots!
    - UT3fan2008 and "The Demon Slick" for the PS3 cooking and feedback!
    - "{BFG}Bl!tz~" for the detailed feedback!
    - Boshmais, Hewx and Nightphonex for testing the map and sharing ideas.
    - And most of the thanks goes for Epic Games for developing UEngine3.
    ENJOY!

  2. #2
    Fuzz2k7
    Guest
    Downloading now.

  3. #3
    Bl!tz~
    Guest
    good job m8....thx

  4. #4
    B5GkarNarn
    Guest
    I'll download it this weekend & give you some feedback. The pics look excellent & make me wish that I could play it right now.

  5. #5
    HANx
    Guest
    Quote Originally Posted by B5GkarNarn View Post
    I'll download it this weekend & give you some feedback. The pics look excellent & make me wish that I could play it right now.
    Thanks bro! I hope you won't be dissapointed.

  6. #6
    UT3fan2008
    Guest
    well, it installed fine. then when i tryed to load the map up the ps3 locked up bad. does this map have preview pics

  7. #7
    joel791e
    Guest
    wont load in my ps3 too i can cook it if you want send me the un cook ver to joel791e@verizon.net or if you have iam then send to joel791e9

  8. #8
    UT3fan2008
    Guest
    Quote Originally Posted by joel791e View Post
    wont load in my ps3 too i can cook it if you want send me the un cook ver to joel791e@verizon.net or if you have iam then send to joel791e9
    send it to joel, hes helped with ps3 problems before

  9. #9
    Herby
    Guest
    This map is absolutely beautiful. IT shows that it took 8 months. A work of art. Great job. It works perfectly on my PS3.

  10. #10
    HANx
    Guest
    Hey sorry for the PS3 trouble although it seems to be working on others PS3s, but I'll send you the uncooked later today. I'm uploading it rapidshare and I'm off to collage. I'll give you the link once I get back. Hope you will get it to run on your PS3s. Thanks for the feedback again!

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