Name:VCTF-pbg-HostilityArena Version:1.0Beta Compatibility:Retail Patch 1.2 Description:Small scale Indoor Arena map with 2 mantas,2 vipers and 2 tanks. Themed mid "evil," this is a crazy
little arena that is essentially a long, tall arena split by a middle bridge as well as curved archways
on both base sides. On the small size, but has no problem with crowds of 24 or more. Done similar to
CTF-Joust or CTF-Thorns where you spawn next to the enemy flag. Good luck getting it home though as
there are a million reasons why it is no easy task. Comments:File Size 30.3mb Credits:Epic seems appropriate, UNREALLOCO, Me Homepage:http://www.poweredbygas.net/ Download:http://team.poweredbygas.net/index.p....msg252#msg252
--- Play Information ---
Game :Unreal Tournament 3
Level Name :VCTF-pbg-HostilityArena
Single Player :w/bots
Compatibility :Patch 1.2 Retail UT3
New Sounds :No
New Textures :Yes
New StaticMeshes/Models :Yes and No... New to UT3 Yes, New to 2k4 No.
HighDetail settings :Yes
Know bugs :none
Recommended players :1 to 24 players
--- Construction ---
Editor used :UnrealED / PhotoShop
Construction Time :about a day of my spare time
add the .ut3 & the .ini files in C:\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
add the .upk files in C:\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC
It is basically finished, I was planning on spending a little bit of time dressing it up mainly for the public as it is great for servers in its current form. I have been busy with a lot of other things but I will jump back to this as I need a break from the other stuff anyways. As far as finalizing it Ill post a final in a day or two tops so np there.
have you played this map yet btw? I would love some feedback.
well its done!.. I am uploading it to my site and will put it in the final releases area.
Thanks Captain Snarf, here is the gig. If you are an aggressive player will love this map. The original version of this map from 2k4 was exceptionally popular on the server and is my favorite of all my maps personally. Anyways Fixes to it include a radar map, and load screen screenshot. It is now 128 units wider to accommodate the seemingly larger players in ut3. The reason for it is the side walks are crucial to game play and there needs to be enough room so as not to fall off. Finally a couple hiding places though they aren't hard to find it is some sort of token place to hide. it has been completely dressed for ut3 also.