I am starting to learn a 3d application called Blender (most people in the 3d community know about it) and i was wondering is it compatible to work with Unreal? I plan to try to make my own custom content for my levels.
Short answer: Yes
I believe there is a working .ase exporter for doing static meshes. If you are doing vehicles or characters I have no idea how it's done(maybe collada?)
Steven Horton uses Blender, he's working on the UnWheel mod, he posts on this forum under the name UnWheelModeler I think, ask him ;P
K thanks Have a good day
Yep, I started with Blender... no problem exporting .ASE files to Ued.
You might also take a look at OGRE... it is also a free 3D engine, and a little easier to understand I think.
But if you want really easy with not as much functionality then give google sketchup a try... also free.
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