Yea so I was just wondering how to create one. I know it's probably not hard but I keep looking in the actors, but can't seem to find anything. If anyone would like to share their infinite wisdom, I'd be very grateful.
UN_Sky and my site also include completed meshes that you use for the skydome.
Are you wanting to create your own custom sky textures and meshes?
There is really no need for custom meshes as the hemispheres in the UN_Sky package are mapped correctly, and the full spheres in my downloads are also mapped correctly.
All you need to do is create the appropriate spherical mapped sky textures.
Well, I think I'm getting confused; do you place skydomes outside your level, like with skyboxes, or does it stay in your level just scaled up or something? If it has to stay inside the level, do I have to use a skydome? I mean I want meshes outside of the playable level because of an overall theme my team is doing. I basically want there to be buildings outside of the level that you'll never reach but can view.
Well I'm using subtractive mode, but do i just make my skydome larger than my level box and then make my level walls transparent materials or what? if so then is there a tut. showing how to make transparent materials anywhere?