Glad you like him I'm still wrapping up the texturing and baking the rest into the model while learning about the Unreal Engine.
@Jingato: The model's in the game, so I think you'll be able to rip it out of it anyway, so maybe
@MrUglyPants: Nope, don't have the time to do the whole team in that style. That'd take me weeks of work. So I'll finish the Heavy and another model for my folio (which is actually Gordon Freeman, here's a preview: http://www.thomasmahler.com/images/gordon00.jpg) and call it a day
BUT! I have a nice little gift for you guys. I blocked out the Pyro class and put the blocked out model online. It's by no means finished, it's just a blocked out proxy, but it'd be a pretty good start. Here we go:
I'm not too sure about the texturing, though. It's probably too detailed and too noisy, too much going on compared to Team Fortress 2 Style, but we'll see how it works out. Hope you enjoy the progress!