Material not displaying on geometry-please help :)
Alright. Total noob here. I created a simple cube x, y, z 512 and hit the subtract button. It displays with the checker texture when the viewport is unlit. I created a material with a diffuse and normal texture. They are displaying on the shpere in the material editor. I right click and assign my material and only see the default checker texture still. What am I not doing? Any help is sooooo appreciated. Thanks
Thanks. That isn't working. It does give me the option to assign my material when I right click, but nothing changes when I do. It must be something else. I notice also when I double click my material in the generic browser, it brings up the material editor, but in the editor the material is called "preview material"? So I don't even know if I am editing my material.