How to make the player stop glowing?
I have noticed that the player seems to be unaffected by shadows and sticks out like sore thumb.
Is there any way to make this not happen so that when the player is in the dark he can't be seen?
That does not seem to do anything... I am using dynamic lights, since light maps looks like crap in the large room I have.
You would probably require a certain mutator to turn off the ambient light on the characters skin.
Is a mutator the only way to go or is there a way to do it from within the map itself? A custom volume perhaps or something else?
Tags for this Thread