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Thread: BR-Vertigo

  1. #11
    unrealloco
    Guest
    thanx again ivan

  2. #12
    SkaarjMaster
    Guest
    I saw that link, but I was hoping for a non-UZ2 link but no problem.

  3. #13
    unrealloco
    Guest
    alot of maps your going to find like that since their 2004 maps

  4. #14
    Private Tux
    Guest

    Smile Re-reviewed (04-May-2013): Not so average look.

    This map's much little weak but it stays put a lot of time, judging from the screenies, that is because of the huge amount of jump pads and z-axis roundabouts. But almost, gameplay is not that bad for this but it needs more energy with the enemy goal and stuffs, and the bots are not bad at all. Shame, that no players can possibly play the 'Bombing Run' gametype for years now.

  5. #15
    SkaarjMaster
    Guest

    Lightbulb

    Quote Originally Posted by unrealloco View Post
    alot of maps your going to find like that since their 2004 maps
    Yes, I only have 9 maps that I want that I can't find for UT3..........but I was figuring UT2004 will be quite a different story.

  6. #16
    Private Tux
    Guest
    Non-UZ2 direct download link through UT-Files.com:
    http://ut2004.ut-files.com/index.php...BR-Vertigo.zip
    Enjoy!

  7. #17
    SkaarjMaster
    Guest

    Thanks man, for this and the others I didn't have yet!

  8. #18
    SkaarjMaster
    Guest

    Thumbs up

    crazy high walls, insane z-axis, tight corridors, stupid bots (just that they hardly ever use the jumpads and stuff), looks decent though with the semi-darkness and the environment created.

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