Hmm... Interessting idea. I put it on my list for a possible version 3.But I find this space rather empty, it´d be nice to get a "unknown" planet in background beneath the station.
Yeah. This map was build on a rather good computer and received quit decent frame rates there. I guess you have to lower the details in the grafics settings on mid ranged PCs to get 60 or more fps while looking at the center of the map. It's very difficult to optimize this kind of "open architecture" map with the Unreal Editor without deleting a lot of details.Nice map but i reckon the fps need sorting out on it...
It's mainly only a visual upgrade, but as I put an elevator and an additional platform in the map the gameplay also changed a bit. I also moved the shock rifle up on the highest platform and gave the energy beam in the center of the map the ability to heal the player. But my aim was mainly to give the platforms a new and shiny look and to add more details (trims,...) to the map.Is this just a visual upgrade or has gameplay changed as well?