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Thread: is there a netcode fps cap in ut2003, also?

  1. #1
    legacy-CoffinDancer
    Guest

    is there a netcode fps cap in ut2003, also?

    after hearing about it being used n 2k4, i'm wondering if there was a similar fps cap in last year's version?

  2. #2
    legacy-EX1LE
    Guest
    Yes I think its 90fps.

  3. #3
    legacy-Vindication
    Guest
    no its 85, I know this as fact

  4. #4
    legacy-EX1LE
    Guest
    In ut2003 its 90 FACT go check.

  5. #5
    legacy-Vindication
    Guest
    well in 2004 it is 85, I can print screen if you want. But I get 85 every single day I play DM, when I get an easy 150 in single player.

  6. #6
    legacy-EX1LE
    Guest
    So do I. Read then post he asked about UT2003.

  7. #7
    virax
    Guest
    You're all crazy. FPS cap is based on the netspeed setting.

  8. #8
    legacy-Vindication
    Guest
    I'm getting a print screen. This is retarded.

  9. #9
    virax
    Guest
    Originally posted by Virax
    You're all crazy. FPS cap is based on the netspeed setting.
    Okay, my mistake, I was only half right.

    "Your FPS is limited by your Netspeed, and that the Unreal Engine has a capped FPS of 90 when playing online. Netspeeds below 5000 will noticeably cap framerates for those with faster machines. For example, I get 60FPS maximum with a Netspeed of 5000, but I reach the 90FPS maximum with a Netspeed of 8000."

    There you go. And if you say you can notice the difference between 90 and 200 fps, you're either lying, or crazy. It's just not possible.

    Originally posted by Vindication
    no its 85, I know this as fact
    Yes, it would be, if your netspeed was about 7556.

  10. #10
    legacy-Mr Evil
    Guest
    Originally posted by Virax
    You're all crazy. FPS cap is based on the netspeed setting.
    Exactly. It renders all this bickering pointless.

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