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Thread: OT - UT should add a spiked club

  1. #1
    legacy-whisper6
    Guest

  2. #2
    legacy-NachoUK
    Guest
    lol, that's class :haha:

  3. #3
    legacy-adamjaskie
    Guest
    But, spiked clubs are heavy. How could the player carry it with all their other weapons???

  4. #4
    legacy-whisper6
    Guest
    Originally posted by adamjaskie
    But, spiked clubs are heavy. How could the player carry it with all their other weapons???
    Make the penguin carry it?

  5. #5
    legacy-depierce
    Guest

    Re: OT - UT should add a spiked club

    I scored a 344.5! PWN3|>!!!1!!1 :haha:
    ...whoa, I just scored 726.8, weird...

  6. #6
    legacy-whisper6
    Guest

    Re: Re: OT - UT should add a spiked club

    Originally posted by depierce
    I scored a 344.5! PWN3|>!!!1!!1 :haha:
    Lol...congrats, my high score is 944...you gotta hit some landmines if you want to go wicked sick...

  7. #7
    legacy-depierce
    Guest

    Re: Re: Re: OT - UT should add a spiked club

    Originally posted by whisper6
    Lol...congrats, my high score is 944...you gotta hit some landmines if you want to go wicked sick...
    This is my new favorite game. UT 04 is over.

    Just scored 977! 1 M 50 1337 :haha:
    983.6... can't seem to break the 1000 mark yet...

  8. #8
    legacy-adamjaskie
    Guest
    1017.9

  9. #9
    legacy-whisper6
    Guest

    Re: Re: Re: Re: OT - UT should add a spiked club

    Originally posted by depierce
    This is my new favorite game. UT 04 is over.
    My whole office is playing it when boss's back is turned. Code name is "boo-joo" (the noise the penguin's head makes when it hits the ice)....like,

    "So. How did you do in boo-joo today?"

  10. #10
    BesigedB
    Guest
    1011

    much better than the original because of luck with the mines

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