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Thread: DM-Sonic Island...

  1. #1
    legacy-Dream80
    Guest

    Post DM-Sonic Island... version 1.0 beta released today ^^'

    ok the beta of final version DL here:
    =============================================
    Sonic Island Beta v1.0 for UT2004 version
    =============================================
    __________________________________________________

    =============================================
    Sonic Island Beta v1.0 for UT2003 version
    =============================================


    Need to fix skybox and somethings.



    Search the chaos emerald in the map. Good luck! ^^'




    CLICK ON THE FILE MAP FOR PLAY!

  2. #2
    legacy-[SEOD]--|Ripley
    Guest
    This map was such fun it UT, looking forward to playing it again in UT2003. keep it up m8.:up: :up:

  3. #3
    legacy-Identitycrisis
    Guest
    What a waste of a totally good game engine & Uned 3.0.

  4. #4
    legacy-Devastation 8
    Guest
    CTF-GreenHillZone was the map for UT

    I hope you'll remake it like it should be. Add some effects if you can to make it look good.

  5. #5
    Marius
    Guest
    Retro Sega style! I like it!!

    Keep up the good work!
    :up: :up:

  6. #6
    legacy-archmage
    Guest
    Sonic anyone?

  7. #7
    legacy-«Scavenger-X»
    Guest
    looks are awful, but if you could throw in some fun gimmicks itd be worth a try :up:

    spring bouncepads anyone?

    too bad you couldnt go upside down if you had a kciker thru the loop

  8. #8
    legacy-P1nky
    Guest

    Cool

    The screens hurt my eyes, please take them away

  9. #9
    legacy-§uper-]V[oose
    Guest
    You should turn up the texture detail before you take your next screenshots.

  10. #10
    legacy-Kaadu
    Guest
    This was going to be the first map I wanted to make (for realease). YOU BETTER MAKE IT GOOD!!!!!!

    I hope you've played the green hill zone lots!!!
    Some ideas I had for this sort of map:
    The rotating spike bridges, if that is somehow possible. The spikes kill you and you fall into water.
    The water surrounding the island will, if you fall in suck you down into it (like DM-Gallon).
    Springs.
    Spike traps, press a button (the gray ones) and spikes would pop up in front of you! Killing any people stuck on them! (speeding FC?'s )
    Those big rings... Special stages? Super weapons inside?
    Greenhill zone music.
    EDIT: make it CTF, BR, DDOM, DM it all works

    And for all those people who think those screenies are bad....

    My game looks like that for every level..

    Hope this level goes well.

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