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Type: Posts; User: Tweek

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  1. UDK running in browser (like epic citadel) possible?

    http://www.unrealengine.com/html5/

    as you can see in the above link, there's unrealengine running in browser no problem.

    I'm very curious if this functionality is available within the UDK,...
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    BAWWWWWWWWWWW i dont know what everyone is...

    BAWWWWWWWWWWW i dont know what everyone is whining about.
    everyone os blowing up small issues to MASSIVE PROBLEMS, making your life unlivable.

    then you all proceed to spew **** over epics forums....
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    looks great! i was actually planning on doing...

    looks great!

    i was actually planning on doing a map in a similar style, this is some nice inspiration!
    loving the ambiance.
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    i honestly have no idea what you're talking about...

    i honestly have no idea what you're talking about :/
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    yeah, that's because that terrain needs 3 sets of...

    yeah, that's because that terrain needs 3 sets of UVs and vertex colours.
    couldn't really be bothered before i even made a proper texture for it.
    it's "just a beta" atm

    the colours could be...
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    WAR_helix canyon BETA [screenshots] [download]

    well i've been making content for other games for a while, and i decided to give UT3 a spin. this is my first map i built for ut3, and it's far from finished.

    most of the gameplay elements are...
  7. bump D: this message is too short

    bump D:

    this message is too short
  8. about Vertex blending, Material ID's, and UV channels.

    okay, first thigns first.
    it IS possible to have a single mesh, with multiple material ID's.
    it IS possible to vertex blend textures in 1 material.
    it IS possible to assign several lightmapping...
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    easiest way, is to just dump a character into...

    easiest way, is to just dump a character into your level, and use him as reference, i'm mostly guessing jump/crouch height though.
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    bump :< slight progress, i think it's not some...

    bump :<

    slight progress, i think it's not some setting i messd up, because they will show up by adding/resubsrtacting the brushes again. that means they're not hidden by some global hide-setting....
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    just add subtitles, and it should be more than...

    just add subtitles, and it should be more than fine.
    besides, i dont think anyone will hate you for having a limited vocabulary, you can even subtitle yourself to be sure.
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    thanks for the reply. hrm, it did reveal to me...

    thanks for the reply.
    hrm, it did reveal to me some red box, but somehow i doubt that's the brushes i've been looking for.

    can you tell me, is this my missing brush? i can't seem to make more of...
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    brushes not showing in the editor

    i'm just getting my first steps in the editor here, i managed to make a room, add some lights, and apply some shaders, but my real problem is, i can't see my brushes.

    i build a box, and i can't...
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