53 Visitor Messages

  1. View Conversation
    Alright I set up a new request thread for UT2004 Thunder Crash
    character models.
    Link: http://forums.epicgames.com/threads/...3?goto=newpost
    Oh, I forgot that the models need to be multi piece.
  2. View Conversation
    Thanks for the message, but I would love to have ut2004 Thunder Crash models
    converted to ut3 in high poly count, even though it was wayback.
  3. View Conversation
    Hell there, this ShrapnelAD. I heard you're planning to make a ut2004 character
    and convert to ut3 on add ut2004 characters to ut3 thread.
  4. View Conversation
    Yes I am mapper, but you don't have any gameplay prototype yet, nor meshes or textures to make map from. And not even environment concept art.
    Get concept artist first.
  5. View Conversation
    he Kelt'ar your pm box is full :P
  6. View Conversation
    i got so fed up with attaching it i created an imageshack account just for it.

    there's still a lot of people who don't know about that box
  7. View Conversation
    looked at them the other day, your progressing quite well and a lot better that most characters i've tried to do in the past, i just don't have the time to send on things like that atm, feel free to have a go at the pics i linked you too but only if you really want to and have the spare time.
    9-12k triangles and a height of 192 uu
  8. View Conversation
    it's hard to get the balance/form right on characters which is why i try to stay away from them cos i'm crap at it
  9. Yes I do need the mesh...thanks a lot!
  10. View Conversation
    if you need the mesh then tell me and i'll send you a pm tomorrow
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About Kelt'ar

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About Kelt'ar
Location:
Jacinto
XBox Live Gamertag:
Keltar3007

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03-27-2014 06:59 PM
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