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View Full Version : Hopes for Judgement DLC



Terra D Serph
06-16-2012, 08:36 PM
I'm not saying "this is what I want for DLC," thread, but I'm just stating my opinion on the matter of DLC-related content Epic may release.

For DLC add-ons for Gears. I hope there is only 3-4 old maps/remakes, and maybe 5 characters. Just that, no more.

Gears 3 had 28 maps.

Raven Down
Gridlock
Jacinto
Clocktower
Blood Drive
Escalation

6 maps were complete remakes or carry-overs, making a grand total of 21.4% of all of the maps. :( That's a lot.

A huge amount of characters were either different skin types or Limited Edition remakes. Not counting single crossovers(brought from an earlier Gears title that aren't already made in Gears 3, such as Marcus, Cole, and Flame Grenadier), we have:

Classic Cole
Superstar Cole
Thrashball Cole
Thrashball Cole LE
Big Rig Dizzy
Elite Theron
Savage Kantus
Savage Kantus LE
Recruit Clayton Carmine
Commando Dom
Commando Dom LE
Mechanic Baird
Mechanic Baird LE
SGE
SGE LE
...I could keep going if you want.

Now don't get me wrong. I like Thrashball Cole, I like the Savage series, but the fact that at least 30% of all the characters to choose from were copies or different skins of the same character is an issue for me. I like variants, but when they are considered stand-alone characters, and not just customization-inclusive properties, that's when it starts getting
a little shady.

So basically for Judgement, what I hope happens is that there isn't another "3 new maps, 2 old maps" deal going on, and instead, just give us 28+ new maps, and then set aside 3 or 4 of your best or favorite old/remade maps for an off-hand dlc. People will buy it anyways, more than likely. Just make it not necessary to play online. Sort of like how you don't need the Horde Command Pack to play online, make this the same thing.


So tell me, as far as DLC related content is concerned--no more, no less; we aren't talking about mechanics, storyline, gameplay, etc--what would you like to see DLC-wise? Old, new, idc. Don't make this a debate between each other. If you have a response to my opinion, state it maturely and professionally. Any debates here should only be about ideas for new content or related to my post.

Hope to see some interesting ideas or innovative theses. :)

Scar Tisshoo
06-16-2012, 08:41 PM
I really want Clocktower, it has to be my fav map of all time, hopefully Checkout comes back.

BlueDodger
06-16-2012, 08:50 PM
There really shouldn't be any Savage variants of Locust in Versus...just saying

Terra D Serph
06-16-2012, 08:54 PM
There really shouldn't be any Savage variants of Locust in Versus...just saying

Well that's obvious, however I was using them as an example to show that most of the characters are remakes of an already-existing variant. This mostly applies to COG classes, as the Locust are different. Each Drone has(technically) a different personality, whereas there's only one Cole Train. :p

Clayman XIII
06-16-2012, 08:55 PM
Way too early to tell, alot of our favorites could be back on disc, never mind DLC.

Terra D Serph
06-16-2012, 09:06 PM
Way too early to tell, alot of our favorites could be back on disc, never mind DLC.
That is true. Tai, Kim, and others not mentioned in the game could be dlc downloads, but I really hope we see mostly new characters and maps. Gears 3 is amazing, but I was a little disappointed that there were so many old maps brought back or reintroduced, rather than creating completely new maps based on the campaign scenery.

Clayman XIII
06-16-2012, 09:12 PM
That is true. Tai, Kim, and others not mentioned in the game could be dlc downloads, but I really hope we see mostly new characters and maps. Gears 3 is amazing, but I was a little disappointed that there were so many old maps brought back or reintroduced, rather than creating completely new maps based on the campaign scenery.

I can only imagine how tough maps are for Epic. You can never please everybody with maps, no matter what they do. They could give us all new maps and people will freak out because they can't play on their favorites anymore. And likewise old maps, some people would love the old maps from 1,2 and 3. I for one would like some but certainly not all to come back. I'd like some Gears 1 maps, especially since we're going back in time and all.

I don't envy Epic and PCF, they can't win no matter what.

LambentHammerburst
06-16-2012, 09:29 PM
I personally think all characters from GoW3 should return -- have them tied to being unlocked in GoW3 though except with some of the mains - have them unlocked/unlockable instead. Like Marcus should be a ingame unlockable. Not tied to GoW3 -- however Civilian Marcus should be.
Classic and base GoW characters = Unlockables or already unlocked.
Characters like Superstar Cole = Unlocked if unlocked in GoW3 or by having him unlocked in GoW3 + doing something in GoWJ.
However sort out the whole layout.
Like have a Icon of GoWJ Cole. You select him then using your bumpers you can scroll through his variants. If you have Superstar Cole from 3 -- he'll be available ect.
They can do the same with Therons. Select Theron - you scroll through and get variants. With this they could add in many more without clustering up the menu -- Guard/Sentinel/Elite[Savage]/Unhelmeted Helmets with 3 armor color variants (Red/White/Black - helmets will be recolored too) -- This would allow for 12 Theron variants with only ONE selection icon.

UNCL3 T1AN
06-16-2012, 09:30 PM
Just a thought on the Locust character variations: since the Savage Locust and Lambent most likely will not make an appearance, it is perhaps a good opportunity for Epic to introduce some new Locust characters.

Personally, I think it would be neat if they added a few Shock-Trooper class characters. Reason being the game is set just shortly after E-Day and for those of us who know the story of E-Day, we understand that the Locust's initial invasion was extremely effective and totally caught the humans off guard. It almost reminded me of the Blitzkrieg. Maybe, just maybe, the Locust sent out groups of Storm-Troops/Shock-Troops during the earliest stages of their invasion.

These shock-troops could be a variety of Locust Drones equipped with light-weight armor (eschewing protection for speed and agility).

Terra D Serph
06-16-2012, 09:31 PM
I can only imagine how tough maps are for Epic. You can never please everybody with maps, no matter what they do. They could give us all new maps and people will freak out because they can't play on their favorites anymore. And likewise old maps, some people would love the old maps from 1,2 and 3. I for one would like some but certainly not all to come back. I'd like some Gears 1 maps, especially since we're going back in time and all.

I don't envy Epic and PCF, they can't win no matter what.

That's true. You can't please everyone, it seems. Aside from the gameplay, I thought the Gears 2 idea was perfect. The Flashback Map Pack provided enough nostalgia for me that kept me reminiscent of Gears 1's maps, but not so much that I felt it was overpowering. Gears 3 had 4 DLC packs, 3 of those actually had maps in them. Of those, 3 were always new, and 2 were brought back/remade. The remakes, especially Jacinto, were amazing, but the rest were more or less the same thing, not really solving any of the new problems faced with old maps.

I'm mostly hoping for maps that settle the front on all gametypes.

Terra D Serph
06-16-2012, 09:42 PM
I personally think all characters from GoW3 should return -- have them tied to being unlocked in GoW3 though except with some of the mains - have them unlocked/unlockable instead. Like Marcus should be a ingame unlockable. Not tied to GoW3 -- however Civilian Marcus should be.
Classic and base GoW characters = Unlockables or already unlocked.
Characters like Superstar Cole = Unlocked if unlocked in GoW3 or by having him unlocked in GoW3 + doing something in GoWJ.
However sort out the whole layout.
Like have a Icon of GoWJ Cole. You select him then using your bumpers you can scroll through his variants. If you have Superstar Cole from 3 -- he'll be available ect.
They can do the same with Therons. Select Theron - you scroll through and get variants. With this they could add in many more without clustering up the menu -- Guard/Sentinel/Elite[Savage]/Unhelmeted Helmets with 3 armor color variants (Red/White/Black - helmets will be recolored too) -- This would allow for 12 Theron variants with only ONE selection icon.

I agree. I think I also suggested that in the old discussion thread, but that's locked, and I don't think anyone wants to go through 1,200 pages to find it. xD


Just a thought on the Locust character variations: since the Savage Locust and Lambent most likely will not make an appearance, it is perhaps a good opportunity for Epic to introduce some new Locust characters.
Personally, I think it would be neat if they added a few Shock-Trooper class characters. Reason being the game is set just shortly after E-Day and for those of us who know the story of E-Day, we understand that the Locust's initial invasion was extremely effective and totally caught the humans off guard. It almost reminded me of the Blitzkrieg. Maybe, just maybe, the Locust sent out groups of Storm-Troops/Shock-Troops during the earliest stages of their invasion.

These shock-troops could be a variety of Locust Drones equipped with light-weight armor (eschewing protection for speed and agility).

I actually think the Savage Drone would do nicely with Judgement. I know the whole "Savage" aspect kind of throws people off, but to me, they look like "Elite Drones," possibly a specialist platoon. I'm not sure if the screenshots are accurate, but I actually hope the "Savage Drone" is introduced as a completely different class, rather than being savage. They seem to be much more than just a Drone in full armor, at least looking from the(Judgement) campaign aspect.

LambentHammerburst
06-16-2012, 09:45 PM
I agree. I think I also suggested that in the old discussion thread, but that's locked, and I don't think anyone wants to go through 1,200 pages to find it. xD
Would allow them to reimage some of them too. Like SuperStar Cole -- Give him the youthful look we see of him in GoWJ.

I actually think the Savage Drone would do nicely with Judgement. I know the whole "Savage" aspect kind of throws people off, but to me, they look like "Elite Drones," possibly a specialist platoon. I'm not sure if the screenshots are accurate, but I actually hope the "Savage Drone" is introduced as a completely different class, rather than being savage. They seem to be much more than just a Drone in full armor, at least looking from the(Judgement) campaign aspect.
Savage should strictly be MP only. No appearing in anything else.

GoW 3 Killa
06-16-2012, 09:47 PM
Whoa! Man! The Retail game hasn't been released yet and you are talking about DLC?! Too fast I guess

123MAN
06-16-2012, 09:57 PM
I personally think all characters from GoW3 should return -- have them tied to being unlocked in GoW3 though except with some of the mains - have them unlocked/unlockable instead. Like Marcus should be a ingame unlockable. Not tied to GoW3 -- however Civilian Marcus should be.
Classic and base GoW characters = Unlockables or already unlocked.
Characters like Superstar Cole = Unlocked if unlocked in GoW3 or by having him unlocked in GoW3 + doing something in GoWJ.
However sort out the whole layout.
Like have a Icon of GoWJ Cole. You select him then using your bumpers you can scroll through his variants. If you have Superstar Cole from 3 -- he'll be available ect.
They can do the same with Therons. Select Theron - you scroll through and get variants. With this they could add in many more without clustering up the menu -- Guard/Sentinel/Elite[Savage]/Unhelmeted Helmets with 3 armor color variants (Red/White/Black - helmets will be recolored too) -- This would allow for 12 Theron variants with only ONE selection icon.

Yeah this is how it should be done. Sounds great. But less map remakes, I want new maps with a new feel. Not something that has been overplayed(Gridlock, Blood Drive)

LambentHammerburst
06-16-2012, 10:07 PM
Remakes are fine if they are redesigned.
Jacinto was a perfect example. It had layout changes and looked NOTHING like how it was before.
Gridlock sadly never really changed. GoW1 and 3 versions are too similar. I was hoping in GoW3 it'd look destroyed, have some layout changes and all. Sadly nope.

Terra D Serph
06-16-2012, 10:07 PM
Whoa! Man! The Retail game hasn't been released yet and you are talking about DLC?! Too fast I guess

Why shouldn't we? I'm not saying "Epic add this," I'm merely suggesting things. A DLC discussion/speculation thread hasn't even been made. This is neither of those, but a suggestion to not have certain things, such as variants for what is essentially the same character being placed in a different slot, claiming it to be a "different character."

DLC is usually started a month before of the game's release. Before that, they've already got things planned. If you look at it logically, anyone who's asking for Judgement ideas now are probably way late to the party. Regardless of what people expect, you can't ideally ask Epic to add something to a game currently in development, because they've already got a set list, or they're already done with the alpha stages.

Games, DLC, and ideas or additions to games go something like this:

Discussion
Deeper Discussion
Investigation
Story-boarding
Alpha stages
Beta stages
Pre-release stages
Full retail

By the time we've come up with ideas for these things, they're basically done with everything. DLC is already put in mind. It's unrealistic to think that Epic and other companies don't already have DLC planned before the game is released, if not already in the development process.

If you have nothing to add to the discussion, please leave.



Remakes are fine if they are redesigned.
Jacinto was a perfect example. It had layout changes and looked NOTHING like how it was before.
Gridlock sadly never really changed. GoW1 and 3 versions are too similar. I was hoping in GoW3 it'd look destroyed, have some layout changes and all. Sadly nope.

Exactly. Jacinto was, in almost every aspect, able to be considered a new map because it had been changed so much. Gridlock and Raven Down are literally the same map with different weather themes, Raven Down being a sort of hybrid-remake(physically, nothing changed, but the weather made it more difficult to see at times, creating a slightly new experience), and Gridlock being placed at night.

If there are remakes, I hope they're more like Jacinto, and not like the others.

sniperking700
06-16-2012, 10:19 PM
Isn't multiplayer completely different in that game?

Terra D Serph
06-16-2012, 10:37 PM
Isn't multiplayer completely different in that game?

No, it is not. It's been confirmed by Rod that there will be normal Versus.

https://twitter.com/GearsViking/status/209799649333215232

You can find all info related to OverRun on the Judgement Info Sticky, but no Versus-specific gametypes have been announced, therefore no information can be provided on the sticky.

Hazama
06-16-2012, 11:06 PM
Agreed with 6 remakes being a bit "too much", maybe three or four... but close one-fourth of the total number seems like a ridiculous amount of old content.


There really shouldn't be any Savage variants of Locust in Versus...just saying

My new favorite Locust is the Savage Drone :( I'd be sad if I don't see him again...

And besides... if we're breaking some canon already... why not just go all-out? :D

Terra D Serph
06-17-2012, 12:02 AM
Agreed with 6 remakes being a bit "too much", maybe three or four... but close one-fourth of the total number seems like a ridiculous amount of old content.



My new favorite Locust is the Savage Drone :( I'd be sad if I don't see him again...

And besides... if we're breaking some canon already... why not just go all-out? :D

You also have a point with the character skins. Maps, I'd rather have new ones. Remakes and crossovers are great for nostalgia, but do absolutely nothing with helping the franchise grow. Imagine if we still had the same X amount of maps in Gears 1, and Epic just brought them over to Gears 2, 3, and Judgement? I doubt anyone would enjoy it. New maps that fail and succeed show that Epic is trying different scenarios and learning from the ones that didn't work out.

Characters, however, as long as you're always introducing new ones, like other games, doesn't really effect the overall gameplay experience. While I would like them to just have them all as dlc add-ons(probably 240-320 ms points per character or "character pack") and just make a forced title update so everyone can at least see the other characters, I'm unable to predict what their plans for character customization, if at all.

Burnout COG
06-17-2012, 01:49 AM
I'm not saying "this is what I want for DLC," thread, but I'm just stating my opinion on the matter of DLC-related content Epic may release.

For DLC add-ons for Gears. I hope there is only 3-4 old maps/remakes, and maybe 5 characters. Just that, no more.

Gears 3 had 28 maps.

Raven Down
Gridlock
Jacinto
Clocktower
Blood Drive
Escalation

6 maps were complete remakes or carry-overs, making a grand total of 21.4% of all of the maps. :( That's a lot.

A huge amount of characters were either different skin types or Limited Edition remakes. Not counting single crossovers(brought from an earlier Gears title that aren't already made in Gears 3, such as Marcus, Cole, and Flame Grenadier), we have:

Classic Cole
Superstar Cole
Thrashball Cole
Thrashball Cole LE
Big Rig Dizzy
Elite Theron
Savage Kantus
Savage Kantus LE
Recruit Clayton Carmine
Commando Dom
Commando Dom LE
Mechanic Baird
Mechanic Baird LE
SGE
SGE LE
...I could keep going if you want.

Now don't get me wrong. I like Thrashball Cole, I like the Savage series, but the fact that at least 30% of all the characters to choose from were copies or different skins of the same character is an issue for me. I like variants, but when they are considered stand-alone characters, and not just customization-inclusive properties, that's when it starts getting
a little shady.

So basically for Judgement, what I hope happens is that there isn't another "3 new maps, 2 old maps" deal going on, and instead, just give us 28+ new maps, and then set aside 3 or 4 of your best or favorite old/remade maps for an off-hand dlc. People will buy it anyways, more than likely. Just make it not necessary to play online. Sort of like how you don't need the Horde Command Pack to play online, make this the same thing.


So tell me, as far as DLC related content is concerned--no more, no less; we aren't talking about mechanics, storyline, gameplay, etc--what would you like to see DLC-wise? Old, new, idc. Don't make this a debate between each other. If you have a response to my opinion, state it maturely and professionally. Any debates here should only be about ideas for new content or related to my post.

Hope to see some interesting ideas or innovative theses. :)


Correction Gears 3 had 25 maps