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View Full Version : Lighting build error



daem0nz
04-15-2012, 06:08 PM
Hey guys i could really use your help as fast as possible as my assignment is due in soon, every time i build my level it comes up with lighting build error, see log for details, i tried building light seperately etc.. but to no avail here's my log:

EDIT: I do have lightmass importance volume in my level


[12652.89] Log: Build time 38:29 min
[12728.25] Cmd: DELETE
[12728.26] Cmd: ACTOR DELETE
[12728.44] Log: Deleted 1 Actors (0.170 secs)
[12793.56] Cmd: MAP REBUILD ALLVISIBLE
[12793.56] Log: Rebuildmap Clear paths rebuilt
[12794.29] Cmd: REGENALLPROCBUILDINGS
[12794.29] Log: -- Checking Building LODs
[12794.42] Log: UTScout_13 add special paths
[12794.42] Log: SET paths rebuilt
[12794.44] Log: Added 0 slots due to spacing! (had 0 before adds) (0 added bytes)
[12794.44] Log: DumpCoverMemoryStats...
[12794.45] Log: >>Inside CoverLinks<<
[12794.45] Log: (0) CoverLinks (0)
[12794.45] Log: (0) CoverSlots (0)
[12794.45] Log: (0) Firelinks (0)
[12794.45] Log: (0) FirelinkInteracts (0)
[12794.45] Log: (0) ExposedFireLinks (0)
[12794.45] Log: (0) OverlapClaims (0)
[12794.45] Log: (0) DynamicLinkInfos (0)
[12794.45] Log: +++ Total Inside COVERLINKS Bytes: 0
[12794.45] Log: >>Inside Levels<<
[12794.45] Log: (0) Levels
[12794.45] Log: (0) CrossLevelRefs (0)
[12794.45] Log: (0) CoverLinkRefs (0)
[12794.45] Log: (0) CoverIndexPairs (0)
[12794.45] Log: +++ Total Inside LEVELS Bytes: 0
[12794.45] Log: TOTAL BYTES: 0
[12794.45] Log: Time: 0.02
[12794.54] Log: Deterministic lighting is ENABLED
[12794.54] Log: Lighting will be slower to complete...
[12799.51] Log: Running Lightmass w/ Deterministic Lighting ENABLED
[12799.51] Log: Running Lightmass w/ ImmediateImport mode ENABLED
[12799.51] Log: Running Lightmass w/ ImmediateProcess mode ENABLED
[12799.51] Log: Running Lightmass w/ Sorting mode ENABLED
[12799.51] Log: Running Lightmass w/ Mapping paddings ENABLED
[12799.51] Log: Running Lightmass w/ Mapping debug paddings DISABLED
[12799.54] Log: Swarm launching: ..\Win64\UnrealLightmass.exe CEAB327149E6DCA7B33E55A4C438F7CF
[12799.54] Log: LIGHTMASS: Writing scene settings: Quality level 0 (0 in INI)
[12799.79] Log: Swarm will be allowed to distribute this job
[15082.26] Log: *** CRITICAL ERROR! Machine: DAEM0NZ-PC
[15082.26] Log: *** CRITICAL ERROR! Logfile: UnrealLightmass_DAEM0NZ-PC_87471D6549B38ED5A43DB79C04FA22F4.log
[15082.26] Log: *** CRITICAL ERROR! Crash report:
[15082.26] Log: Job has failed! The task failure count is non-zero