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View Full Version : How to packege a simple walkthru?



adriano.ufrb
08-28-2011, 02:33 PM
I'm tryng to packege within Frontend a simple architetural walkthru based on new UDK's map templates. But, no metter within Editor everything is fine, the final applications always runs like a Death Match game.

I need to run it just like in the templete inside the Editor, with simple first person camera and without UT3 content.

Is there a simple way to do that?
Updated tutorials are welcome.

taz1004
08-28-2011, 04:54 PM
You need to make some changes in DefaultGame.ini and DefaultEngine.ini Those two are deciding which game and which level to run by default. Look in those files and which entry to change should be obvious. And run UDK using the "UDK Game" shortcut. This is preview of exactly how it will be launched when you cook and package the game.

adriano.ufrb
08-28-2011, 06:14 PM
Thanks, taz1004.

Any advice on how to change those INI to force packeged aplication run like the map tamplate inside Editor?