View Full Version : (Cascade) Spiral-movement on particles

10-06-2010, 04:32 AM
How would one go about having a material move in a spiral along the Z-axis? I don't want anyone to explain in detail, just give me a hint in the right direction if possible. RotRate only makes the material rotate, I need the material to move in a rotation-like manner.

This is for a whirlwind particle system.

10-06-2010, 04:37 AM
If I am understanding you correctly, I think you want to look at the Orbit module (http://udn.epicgames.com/Three/ParticleSystemReference.html#Orbit%20Modules).

10-06-2010, 04:40 AM
great, thanks

10-06-2010, 05:26 AM
Something unrelated, but instead of creating a new thread;
When using ConstantCurve, how do you "connect" the nodes? I have two nodes with different values, but the particle system only seems to take effect from the first node (despite the curve editor showing a timeline-connection between the two).