View Full Version : my earth3d show-off

12-29-2009, 04:49 AM
its a simple space model with sun and earth and fixed camera and included planet_shader.

download at:
with full project sources. (with include sources from examples, tutorials and etc.)

12-29-2009, 05:25 AM
Looks good man glad you got it in game hope you get it working soon :)


12-29-2009, 07:53 AM
thanx, i hope too))

12-29-2009, 01:36 PM
game works 5 seconds and then something goes wrong. so i can't understand what goes wrong.

if i use not fixed camera, then my camera fall down with pawn.)))

I havent checked your source, or your project, but from what you say there i can already guess what is going wrong... Your pawn is falling to death... (out of the world and getting killed), so if your camera is either based on your pawn or on a playercontroller state (which gets set to dead if your pawn dies), it will obviously seem to stop working, im guessing this is what you are experiencing. But i guess with the lack of info i cant be 100% sure, easy fix for this would be to not spawn a pawn, or set the pawn physics to none.

12-29-2009, 04:36 PM
asy fix for this would be to not spawn a pawn, or set the pawn physics to none.

how to do that? help... please help..

12-30-2009, 08:45 AM
how to make it?

01-26-2010, 05:03 PM
new video of light test

01-26-2010, 05:15 PM
This is looking good.

I'm doing something similar on my end, here's hoping it turns out as well. What kind of light are you using for the Sun?

01-26-2010, 05:25 PM
BluePlanetGames code is here

there is not all code and it is not end result, i experimenting

to earth light from sun i use spot light
and to shines sun i use point light
actually you can use all types of light, and all types can be dynamic. just choose it with what you need

01-26-2010, 05:32 PM
Where did you get the Earth texture?

01-26-2010, 06:04 PM
did you try to search. when i started to search it was first link in google)))
there is diffuse, bump and light maps and clouds
and try to see planetshader from gokzor, it will helps with material creation

01-26-2010, 06:27 PM
You have got to be kidding me.

I even have that page bookmarked and I didn't even think about it.

01-26-2010, 06:56 PM
i don't understand what you mean, sorry.

01-26-2010, 07:05 PM
Lovely stuff you got there h2o :) Keep it up. Looks splendid.