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View Full Version : How to test map with mutator in UnrealEd



Hackerx72
10-25-2008, 02:23 PM
hey guys anyone knows how to do a play test in the editor with a mutator? I rly need this because it's rather slow to start the game every time to test the map with a mutator.

Wormbo
10-25-2008, 03:27 PM
Look up the INI setting for the game options to use for in-editor play (not sure what it'S called) and append ?mutator=MutatorPackage.MutatorClass to it.

Hackerx72
10-25-2008, 03:32 PM
Look up the INI setting for the game options to use for in-editor play (not sure what it'S called) and append ?mutator=MutatorPackage.MutatorClass to it.

You mean UTEngine or UTEditor?

I'm looking through the UTEditor but I don't know where to place the line of code =/

ADPdirty
01-24-2015, 01:12 AM
Years later i too wanted to know :)

Step#1
Mutator files must be installed into game folder such as C:\UT3\CookedPC\
Step#2
Edit UTEngine.ini that is located in Your User Name\Documents\My Games\Unreal Tournament 3\UTGame\Config
Step#3
Look for InEditorGameURLOptions
Here is an example of RBTT Invasion mutator run in the editor.
InEditorGameURLOptions=?quickstart=1?numplay=1?mut ator=RBTTInvasion.RBTTInvasionMutator