View Full Version : Terrain Occlusion With Multiple Terrains

12-05-2007, 08:16 PM
So I was looking at Torlan in the editor, and figured out it is based on two seperate terrain maps, one on the inside for gameplay, and one on the outside for a pretty skybox.

Does the one on the outside occlude when your not looking at it? That would make the most sense as to why they did this.