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legacy-DaJMasta
08-21-2004, 07:44 PM
This is my second of the 'different' variation of tutorials, ones that are complete working maps. This tutorial focuses on various aspects of fluid surface infos, and volumes.
It features:

A fully working waterfall, with a river, that includes a full group of emitters to make realistic splashing and current effects.
http://img.photobucket.com/albums/v310/DaJMasta/WaterFallTut.jpg

A room full of variations on fluid surface infos to demonstrate what the FSI defaultproperties do.
http://img.photobucket.com/albums/v310/DaJMasta/FishRoom.jpg

And several different effects including a basic projector and corona, a lava pit, a teleporter in the style of XMP-Alcazar and a dual layered 'science fair' setup with a fluid layer of oil and water, and the karma barrels to test it.
http://img.photobucket.com/albums/v310/DaJMasta/XMP.jpg

It is available for download here: http://www.freewebs.com/yo_daddy/DM-WaterTut.zip

and my first mapping tutorial is availible here:http://www.ataricommunity.com/forums/showthread.php?s=&threadid=404504

just remember to select 'save target as' because freewebs is a very slow file host. Luckily, the map totals about 156 KB.

Any thoughts? :D

legacy-WinkyBoy
08-25-2004, 12:23 PM
Thank you for this. I was just needing something to look at, while fixing the water in my Sink :)

legacy-Prefablab
09-19-2004, 07:13 PM
Thanks for this great tutorial!..