View Full Version : can anyone make this?

05-07-2004, 04:20 PM
can anyone make this ?:
if u can/want to make it, plz pm me, so that i know it is WIP

[Edit] I talked to offspringy, and he needs coders/animators for the vehicle (posted here to make sure every1 saw when they entered the thread)

legacy-Major Lee High
05-07-2004, 04:24 PM
Damm that would be a badass Skarrj tank :P

05-07-2004, 05:28 PM
Originally posted by Major Lee High
Damm that would be a badass Skarrj tank :P
true...i like skarrj btw:)

05-08-2004, 02:27 AM
That would kick ass!

BTW - It's Skaarj, not Skarrj...

05-08-2004, 11:26 AM
im modeling it at the mo,
heres a 9% of the modeling so far...


05-08-2004, 05:15 PM
wammer 20k seems to be realy populair

05-12-2004, 08:58 AM
good job offspringy, im so exited i could blow up and leave Denmark deserted untill some1 explore the crater i left :rolleyes: :D :cool: :haha: :noob: :eek: :p ;) cant wait

05-12-2004, 01:31 PM
just some updates from the last pic... (deleted, save bandwidth)

down the page!

05-12-2004, 01:35 PM
please edit the post and get rid of the img tags, so we dont see a big empty place

getting nice btw

05-12-2004, 02:05 PM
OMG!!! That, Looks, So, Fantastic!!! :eek::up:

05-12-2004, 02:08 PM
why thank you Format Life, :) nice to know people enjoy my work!

i like the idea of the RA mod you have going good luck with it,

feel free to message this thread as its a nice confidence boost when you receive compliments,

thanks everyone!

05-12-2004, 02:19 PM
Format Life:
i like tiberium sun more as ra2, but ra2 was great too, im looking forward, can i be betatester?:D

i see many poeple making warhammer 20k vehicles. maybe it is a good idea to combine them in a warhammer20k mod

05-12-2004, 03:06 PM
[update] Done final count at 3728... not too bad i wouldnt think.



now it requires me to skin it within the next few days,
and someone to:


if it makes it to unreal tournament 2k4 then Me and the coder/animator will get joint credit for the mod...

thank you for your time, hope you like the model!?

05-12-2004, 03:11 PM
each time it gets better
be carefull, not to many polys (not higer as 3500)

05-20-2004, 12:38 PM

How do you guys do it
that looks awsome

legacy-Major Lee High
05-20-2004, 05:48 PM
Thats awsome :)

You uld prolly lower polys a tad, but its ok as is imo.

As for animating, all you gotta do is stick some bones on it in the right places, plus attach them to the model ofcourse and the code animates it, basically just letting the bones move when needed. You would just need one for the turret to spin on and one for the barrels to pitch up and down or whatever.

05-20-2004, 06:10 PM
ok, kool i didnt think it was that easy?

06-18-2004, 11:02 PM
how bout making a jungle map like over ther in veitnam?

06-18-2004, 11:09 PM
like with alot of trees and bushes just like a real jungle just unreal style

06-19-2004, 12:11 AM
you guys are forgetting sound! The thing needs sound! You cant watch a movie with out sound so you shouldnt be able to drive a giant hover tank with out it either....

:confused: :up: